League of Legends 11.12 Patch Notes: Champion Buffs and Nerfs
League of Legends Patch 11.12 (June 2021) buffs Aphelios, Draven, Illaoi, Hecarim and Ziggs, and nerfs Gnar (base AD to 57), Kai'Sa, Nasus, Talon and Wukong.
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In brief
AI summaryIn June 2021, League of Legends Patch 11.12 was not only about Mundo, and lead designer Mark Yetter shared many champion balance changes.
LoL 11.12 buffs include Aphelios (base Magic Resist to 30, AD per level to 3), Draven's Spinning Axe bonus damage and Rammus' W armor (to 40).
LoL 11.12 nerfs include Gnar (base Attack Damage to 57), Kai'Sa's Q cooldown (to 10/9/8/7/6) and Wukong's AD per level (to 3.5).
Contents3 sections
Riot Games had previously shared a few patch notes about the upcoming LoL Patch 11.12. As you know, the focus of Patch 11.12 was 'the madman of Zaun, Mundo'. However, after a post by League of Legends' lead designer Mark Yetter, we understood that League of Legends Patch 11.12 is not just about Mundo.
Here are the League of Legends 11.12 Patch Notes:
League of Legends 11.12 Patch Notes: Champion Balance Changes
LoL 11.12 Patch Notes: Buffed Champions
Aphelios
- Base Magic Resist raised to 30.
- Attack Damage per level raised to 3.
- Severum's Q damage per attack raised to 10-40 (+20-35 Attack Damage).
- Severum's Q attack count reduced to 6 + 1 per 50% Attack Speed.
- Infernum's bounce damage to minions reduced to 19-25%.
- Crescendum's Chakram initial damage drops to 15%, and to 5% on subsequent hits. Q damage per attack raised to 31-100 (+40-60% Attack Damage).
- Moonlight Vigil damage dealt by Infernum Explosions reduced to 85%. Crescendum bonus reduced to 4 extra Chakrams.
Draven
- Bonus damage dealt by Spinning Axe raised to 40/45/50/55/60 (+ 70/80/90/100/110% bonus Attack Damage).
Illaoi
- Mana per level raised to 50.
Hecarim
- Base armor raised to 35.
- Rampage's (Q ability) base Attack Damage ratio raised to 85%.
Jarvan IV
- Golden Aegis (W ability) cooldown reduced to 9 seconds.
Malphite
- Thunderclap (W ability) damage on hit raised to 15-55 (+15% armor).
Rammus
- Defensive Ball Curl (W ability) bonus armor raised to 40.
- Soaring Slam (Ultimate ability) cooldown reduced to 110/95/80 seconds.
Ziggs
- Bouncing Bomb damage raised to 85-285.
- Mega Inferno Bomb's missile speed (on medium and long-range attacks) raised to 2,250.
LoL 11.12 Patch Notes: Nerfed Champions
Gnar
- Base Attack Damage reduced to 57.
Kai'Sa
- Icathian Rain's (Q ability) cooldown raised to 10/9/8/7/6.
Nasus
- Soul Eater's (Passive) life steal effect reduced to 10-22%.
Talon
- Rake's (W ability) initial damage reduced to 40-80 (+40% base Attack Damage). Its damage on the return raised to 50-170 (+80% base Attack Damage).
Renekton
- Cull the Meek's healing effect reduced to 2-6 per unit +3% base Attack Damage. Its empowered version (6-18 + 9%)
Udyr
- Phoenix Stance's (Ultimate ability) flame damage reduced to 50/95/140/185/230/275 (+80% Ability Power).
Varus
- Blighted Quiver's (W ability) bonus damage reduced to 9-21% missing health.
Wukong
- Base attack damage per level reduced to 3.5.
- Crushing Blow's (Q ability) attack damage ratio reduced to 45%.


