
Skarner Rework: New Abilities in Patch 14.7
Skarner's Patch 14.7 Visual and Gameplay Update overhauls his kit around building quake charges and impaling up to 3 champions with his ultimate.
- Skarner receives a full Visual and Gameplay Update in League of Legends Patch 14.7, reworking his abilities, model, and visuals.
- Skarner's passive stacks quake charges on enemies, and 3 stacks deal damage equal to a percentage of their maximum health over time.
- Skarner's ultimate can impale up to 3 champions at once, damaging them and dragging them along with him until the effect ends.
League of Legends Introduces Its New Champion: Skarner
In Patch 14.7, Skarner resurfaces in the Rift with a comprehensive Visual and Gameplay Update. These changes touch every part of him, from his in-game abilities to his playstyle, from his visuals to his in-game model, and even his story within the world of Runeterra. Through Visual and Gameplay Updates, League of Legends aims to modernize beloved champions while staying true to their core identity and design.
League of Legends Introduces Its New Champion: Skarner
"I am the eternal guardian of Ixtal."
The ancient brackern Skarner holds an esteemed position in Ixtal as one of the founding members of the ruling Yun Tal caste. He has dedicated his life to protecting Ixtal from the rest of the world by upholding its isolation. But as the Yun Tal began to question that decision, Skarner grew increasingly paranoid. As a result, Skarner is ready to make any sacrifice necessary to protect Ixtal and its people, no matter the cost.
ABILITIES:
Passive - Quaking Spikes
Skarner's attacks apply a quake charge to enemies with Tectonic Ground, Upheaval, and Impale. Enemies with 3 stacks of quake charge take damage equal to a percentage of their maximum health over time.
Q - Tectonic Ground/Upheaval
Skarner tears up a chunk of ground and uses it to empower his next 3 attacks. These attacks gain bonus damage, range, and attack speed. His third attack slams the rock into his target, dealing damage, slowing them, and ending the effect.
When Skarner recasts Upheaval, he hurls the rock at an enemy. The rock explodes on the first enemy it hits, dealing the same damage, slowing them, and ending the effect.
W - Crystal Slash
Skarner gains a shield and slams the ground, releasing a shockwave that damages and slows nearby enemies.
E - Ixtal's Impact
Skarner charges forward ignoring terrain and grabs the first enemy champion or large monster he makes contact with. He then drags them a short distance, stunning and damaging them if they hit terrain.
R - Impale
Skarner impales up to 3 champions, crushing and damaging them. Skarner briefly gains bonus movement speed and drags them along with him until the effect ends.
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