TFT 11.4 Patch Notes: Trait, Champion and Chosen Changes (Feb 2021)
TFT Patch 11.4 launches February 18, 2021 on the Türkiye server, nerfing Assassin, Brawler, Divine, Elderwood and Warlord and cutting Chosen bonus health from 400 to 300 HP.
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In brief
AI summaryIn February 2021, Teamfight Tactics Patch 11.4, the third patch of Set 4.5, was set to reach the Türkiye server on February 18, 2021 after a short maintenance.
TFT Patch 11.4 lowers Assassin crit chance from 10/30/55 to 10/30/50, Elderwood armor and magic resist from 15/25/40 to 15/20/30 and Warlord health from 250/500/850 to 250/400/700.
TFT Patch 11.4 cuts Chosen bonus health from 400 HP to 300 HP and Chosen mana reduction from 25% to 15%, and removes Lucky Lantern results with two Loaded Dice and two Target Dummies.
Contents16 sections
Recently, the official Teamfight Tactics (TFT) Twitter account announced the changes awaiting us in TFT Patch 11.4. With the new Patch 11.4, many champions and compositions received various buffs and nerfs. Another change awaiting us is the update to TFT's Chosen champion mechanic. The question players are wondering about is:
When Is TFT Patch 11.4 Coming?
The third patch of Set 4.5, TFT Patch 11.4, will arrive on the Türkiye server on February 18, 2021. On this date given by Riot Games, the server will open to players after a short maintenance.
What Are the Changes to Compositions in TFT Patch 11.4?
Assassin
- Crit chance reduced from 10/30/55 to 10/30/50.
- Bonus crit damage reduced from 25/60/100 to 25/55/90.
Brawler
- Health reduced from 400/700/1000/1600 to 400/700/1000/1400.
- Attack damage reduced from 10/20/60/120 to 10/20/40/80.
Divine
- True damage and damage reduction adjusted from 35/45/55/65 to 25/40/55/70.
Cultist
- Bonus magic resist for nine Cultists increased from 20 to 60, updated to a total of 100.
Elderwood
- Armor and magic resist reduced from 15/25/40 to 15/20/30.
- Attack damage and ability power reduced from 5/10/20 to 5/10/15.
Warlord
- Health value reduced from 250/500/850 to 250/400/700.
- Ability power reduced from 25/50/85 to 25/40/70.
Buffs and Nerfs Coming to Champions With TFT Patch 11.4
With TFT Patch 11.4, many champions received buffs and nerfs, while carrying the game with 1-cost champions is now a dream.

Buffs and Nerfs for 1-Cost Champions
Diana
- Attack speed reduced from 0.7 to 0.65. Cascade Shield reduced to 175/250/350.
- Cascade Orb damage reduced to 80/85/90.
Fiora
- Mana increased from 0/75 to 0/95.
Nasus
- Mana increased from 0/60 to 0/80. Magic resist reduced from 50 to 40.
Nidalee
- Javelin Toss damage reduced to 100/150/250. Bonus damage per Hex increased to 80%.
Wukong
- Crushing Blow attack damage scaling reduced to 240/250/260%.
Yasuo
- Striking Steel attack damage scaling reduced to 180/185/190%.
Buffs and Nerfs for 2-Cost Champions
Braum
- Attack speed increased to 0.75. Mana reduced from 30/70 to 30/60.
Nautilus
- Armor increased from 45 to 55. Magic resist increased from 30 to 40. And Fabled Shield damage reduction reduced from 60% to 50%.
Teemo
- Sporecloud Dart now prioritizes the current target instead of the highest attack speed.
Zed
- Attack speed reduced from 0.8 to 0.75.
Buffs and Nerfs for 3-Cost Champions
Irelia
- Bladestorm Disarm duration increased to 2.5/3/4 seconds.
Katarina
- Death Lotus target count reduced to 4/5/6. Death Lotus total magic damage reduced to 600/900/1500.
Kennen
- Slicing Maelstrom damage increased to 200/300/400.
Neeko
- Blooming Burst increased to 200/300/400. Attack speed increased from 0.7 to 0.75. And Fabled bonus multiplier reduced from 200% to 150%.
Nunu
- Consume damage reduced from 450/650/1800 to 450/700/1500.
Shyvana
- Health reduced from 750 to 700. Magic resist reduced from 80 to 60. Burn damage reduced to 125/250/500.
Buffs and Nerfs for 4-Cost Champions
Aatrox
- Infernal Chains damage increased to 400/600/2000.
Aurelion Sol
- Voice of Lightning damage reduced to 325/500/1400.
Cho'Gath
- Armor increased from 40 to 60. Shatter targeting was updated to reduce randomness.
Kayle
- Divine Ascension Wave damage reduced to 100/150/400.
Morgana
- Hallowed Ground damage reduced to 250/400/1600.
Olaf
- Ragnarok Cleave damage increased to 50/50/50%. Ragnarok now prevents healing reduction weakening.
Talon
- Truestrike attack damage scaling increased to 240/250/300%.
Tryndamere
- Spinning Slash dash speed increased. Mana cost was adjusted from 50/100 to 60/100.
Xayah
- Featherstorm attack damage increased from 250/275/325 to 250/275/350%.
Buffs and Nerfs for 5-Cost Champions
Ornn Eternal Winter
The number of hits before it freezes increased from five to seven.
Ornn Manazane
Mana regeneration time reduced from 8 seconds to 4 seconds.
Samira
Attack range reduced from 660 to 420.
Yone
Unforgotten damage increased to 350/750/9999. Seal Fate damage at three stars increased to 20,000.
Changes to Lucky Lantern With TFT Patch 11.4
Riot Statikk and lead Teamfight Tactics game designer Stephen "Mortdog" Mortimer announced with the Patch 11.4 notes that there are also changes to Lucky Lanterns.
- Stage 3 Lucky Lantern: The chance of two Loaded Dice and two Target Dummies was removed.
- Stage 4 Lucky Lantern: The chance of two Loaded Dice and two Target Dummies was removed.
- Stage 4 Lucky Lantern: The chance of getting a total of 3 item components was removed.
Chosen Mechanic Changes With TFT Patch 11.4

Power reductions were applied to all Chosen champions: bonus ability power, bonus attack power, bonus health and bonus mana reduction were reduced.
- Chosen bonus ability power: reduced to 30, 15.
- Chosen bonus attack damage: reduced to 20, 10.
- Chosen bonus mana reduction: reduced from 25% to 15%.
- Chosen bonus health: reduced from 400 HP to 300 HP.
Frequently asked questions
Questions answered in this article
When Is TFT Patch 11.4 Coming?
The third patch of Set 4.5, TFT Patch 11.4 , will arrive on the Türkiye server on February 18, 2021 . On this date given by Riot Games, the server will open to players after a short maintenance.
Go to sectionWhat Are the Changes to Compositions in TFT Patch 11.4?
Crit chance reduced from 10/30/55 to 10/30/50 . • Bonus crit damage reduced from 25/60/100 to 25/55/90 . Health reduced from 400/700/1000/1600 to 400/700/1000/1400 . • Attack damage reduced from 10/20/60/120 to 10/20/40/80 . True damage and damage reduction adjusted from 35/45/55/65 to 25/40/55/70 .
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