Jinx's TFT Set 6 build pairs Scrap and Twinshot synergies with Infinity Edge, Giant Slayer, and Spear of Shojin for a carry that snowballs across lobbies.
- Jinx's TFT Set 6 ability launches a rocket that deals magic damage, then burns nearby enemies for a percentage of their max Health over 5 seconds.
- The Scrap trait turns Jinx's held components into full items and grants the team a shield of up to 50 with six components.
- Infinity Edge, Giant Slayer, and Spear of Shojin are the recommended items for building around Jinx in TFT Set 6.
As the name suggests, TFT Set 6 is a strategy game, and empowering the right champions with the right synergies and items is the most important step toward winning. With all these key points in mind, we put together this Jinx guide, which has the potential to carry you to victory in the lobby whether you're playing normal games or ranked.
TFT Set 6 Jinx Guide

- Health: 888 / 1598.4 / 2877
- Armor: 35
- MR: 35
- Damage: 88 / 158.4 / 285.12
- Attack Speed: 1.1
- DPS: 97 / 174 / 314
- Mana: 0 / 20
Ability

- Damage: 450 / 700 / 8888
- Burn Percent Health: 2% / 2.5% / 3%
- Attack Damage: 190% / 220% / 888%
Synergies
Scrap
- Ezreal
- Ziggs
- Blitzcrank
- Trundle
- Ekko
- Janna
- Jinx
At the start of combat, components held by Scrap champions turn into full items for the rest of the fight. Your team also gains a shield for every component on your board, including those that are part of a full item.
- 2 components, 20 shield
- 4 components, 30 shield
- 6 (all components), 50 shield
Sisters
- Vi
The sisters gain empowered abilities as they compete with each other. Vi's ability range increases by 2 hexes. After getting a takedown, Jinx gains 60% Attack Speed for 3 seconds.
Twinshot
- Graves
- Kog'Maw
- Gangplank
- Urgot
Twinshots gain bonus Attack Damage. Whenever an enemy champion is attacked by one, there's a chance the others also attack twice.
- 2 ---> 5 Attack Damage, 40% chance
- 4 ---> 30 Attack Damage, 70% chance
- 6 ---> 60 Attack Damage, 100% chance
Items
Infinity Edge
Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Every point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.
Giant Slayer
The holder's Abilities and attacks deal 20% bonus damage. If the target's maximum Health is above 1600, the bonus increases to 60%.
Spear of Shojin
The holder's attacks restore an additional 8 Mana.
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