League of Legends 11.8 Early Patch Notes: PBE Balance Changes (April 2021)
In April 2021, League of Legends Patch 11.8's PBE notes buff Aphelios, Diana and Zac, nerf Darius and Morgana's monster damage, and raise Frozen Heart armor from 70 to 80.
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In brief
AI summaryIn April 2021, League of Legends Patch 11.8 early notes on the PBE raised Aphelios' ultimate values, such as Calibrum damage from 40-100 to 50-110, and Diana's monster damage from 150% to 300%.
The Patch 11.8 PBE notes lower Darius' passive monster damage from 400% to 300% and Morgana's W monster damage from 250% to 200%, and cut Lee Sin's E cooldown from 10 to 8.
Patch 11.8 items change on the PBE: Frozen Heart armor rises from 70 to 80 and Ionian Boots of Lucidity cost from 900 to 950; the notes are not final.
Contents20 sections
Many changes were made in League of Legends with the release of Patch 11.7 in recent weeks. League of Legends Patch 11.8 is expected to arrive on the servers in the coming days. Although we covered the changes awaiting us with Patch 11.8 in our earlier article, we could not share the balance changes because there was no clear information about them. However, while the PBE cycle of Patch 11.8 continues, news of many changes has already begun to be announced to us LoL fans.
You can find our first look at the League of Legends 11.8 patch notes here.
League of Legends 11.8 Patch Notes Balance Changes
Before moving on to the balance changes, we need to warn you. As you know, the PBE server is a testing ground for new, temporary and potentially experimental changes, and the notes we will share are patch notes still being tested on the PBE that are not yet final.
League of Legends 11.8 Champion Balance Changes
Annie
W Ability:
- Mana cost increased from 70/80/90/100/110 to 90/95/100/105/110.

Aphelios
Passive Ability:
- Armor Penetration increased from 3-18 to 3.5-21.

Ultimate Ability:
- Calibrum damage increased from 40-100 to 50-110
- Severum healing increased from 250-500 to 275-525
- Gravitum root duration increased from 1.25 seconds to 1.35 seconds
- Infernum bounce damage increased from 85% to 90%
- Number of Crescendum chakrams created increased from [4 extra (5 total)] to [5 extra (6 total)].

Cassiopeia
E Ability:
- Mana cost reduced from 50 to 50/48/46/44/42.

Darius
Passive Ability:
- Monster damage reduced from 400% to 300%.

Diana
Passive Ability:
- Monster damage increased from 150% to 300%.
- Attack speed changed from 10-40% to 20-40%.
Dr. Mundo
Passive Ability:
- Healing increased from [1.5% Max HP/5] to [2.5% Max HP/ 5].

Q Ability:
- Minion / monster damage cap changed from 300/350/400/450/500 to 100/200/300/400/500.
- Champion hit cost refund increased from 50% to 100%.

E Ability:
- Flat bonus AD reduced from 40-100 to 30-90.

Gnar
W Ability:
- Bonus movement speed changed from 30/45/60/75% to 20/40/60/80%. (by R rank)

Le Blanc
Q Ability:
- Magic damage increased from 55/80/105/130/155 to 65/90/115/140/165.
- Total damage: 130/180/230/280/330

Lee Sin
E Ability:
- Cooldown reduced from 10 to 8.

Morgana
W Ability:
- Monster damage reduced from 250% to 200%.

Orianna
E Ability:
- Bonus resists reduced from 10/15/20/25/30 to 6/12/18/24/30.

Rumble
Passive Ability:
- Overheated bonus damage changed from [(15-60 + 30% AP) + 4% of target's max health] to [(10-50 + 30% AP) + 6% of target's max health].
- [New] Rumble gains 50% attack speed while overheated.
- Monster damage cap reduced from 150 to 120.

Thresh
E Ability:
- Cooldown increased from 9 to 11/10.5/10/9.5/9.

Vladimir
Q Ability:
- Cooldown reduced from 9/8/7/6/5 to 9/7.75/6.5/5.25/4.

Zac
W Ability:
- Damage increased from [(25/40/55/70/85 + 2% per 100 AP) Max HP] to [(35/50/65/80/95 + 4% per 100 AP) Max HP].

League of Legends 11.8 Item Balance Changes
Frozen Heart
- Armor increased from 70 to 80.

Ionian Boots of Lucidity
- Total cost increased from 900 to 950.



