LoL 12.18 Yama Notları

LoL 12.18 Patch Notes: Lee Sin Buffs, Miss Fortune Nerfs

LoL patch 12.18, aimed at Worlds 2022, buffs Lee Sin while nerfing Hecarim, Kalista and Miss Fortune, and releases September 21, 2022.

Sera Karasu
Sera Karasu
•Last updated: •3 min read
AI Summary
  • LoL patch 12.18 is set to release on Wednesday, September 21, 2022, with changes tailored to the Worlds 2022 meta.
  • Lee Sin is getting buffed while Hecarim, Kayn and Nocturne are being toned down as top-performing champions.
  • Miss Fortune's health growth drops from 107 to 103 and attack damage growth from 2.7 to 2.4 in the AD carry changes.

League of Legends' latest patch, the LoL 12.18 patch notes, are on the way! As we mentioned in our previous article, this patch is known to be tailored specifically for the LoL Worlds 2022 tournament. Champions like Miss Fortune and Hecarim are getting nerfed, while Lee Sin is set to return to the meta. Let's see what else we know about the new patch notes.

LoL 12.18 Patch Notes Release DateWhen Will LoL 12.18 Be Released?

Patch 12.18 is expected to be officially released on Wednesday, September 21. However, plenty of details about the new patch have already been revealed.

LoL 12.18 Patch Notes

Maokai's Rework Is Getting Changes

Maokai has lacked a presence in top lane and jungle for years since League of Legends' rework, with players preferring to take Twisted Treant as a support instead. Even though Twisted Treant has a much better win rate than before, jungle is still behind support 37% to 20%. Both support and jungle will be getting further adjustments.

Lee Sin Buffs and Hecarim Nerfs Bring Major Jungle Changes

It's hard to imagine LoL Worlds 2022 without Lee Sin. That's why Riot Games is securing his spot with a few buffs to help him stay viable. On the other hand, Hecarim, Kayn and Nocturne stand out as strong champions at every level. Hecarim is taking a big hit to his Q damage and the sustain on his W.

Targeted AD Carry Meta With Ashe, Kalista and Miss Fortune Changes

Jungle isn't the only role Riot has its eye on. AD carry has become a hot topic lately with Sivir and Zeri running rampant in the meta. Ashe is the only one getting marksman-specific buffs for her Q, while Kalista and Miss Fortune are getting nerfed.

Champions

Ashe

Q: Ranger's Focus:

  • Attack speed: 20/25/30/35/40% ⇒ 25/32.5/40/47.5/55%

Hecarim

Q: Rampage

  • Bonus AD ratio: 95% ⇒ 90%
  • Ramp-up damage: +6% bAD ⇒ +5% bAD

W: Spirit of Dread

  • Heal: 30% (+2.5% bAD) ⇒ 25% (+2% bAD)

Kalista

Base stats

  • Health: 604 ⇒ 564

Kayn

Q: Reaping Slash

  • Darkin Slayer max health damage ratio: 5% ⇒ 3.5%

Lulu

W: Whimsy

  • Movement speed: 30% ⇒ 25%
  • Polymorph duration: 1.25/1.5/1.75/2/2.25 seconds ⇒ 1.2/1.4/1.6/1.8/2 seconds
  • Cooldown: 17/16/15/14/13 seconds ⇒ 17/16.5/16/15.5/15 seconds

Lee Sin

Base stats

  • Health growth: 99 ⇒ 105

W: Safeguard / Iron Will

  • Omnivamp: 5/9.5/14/18.5/23% ⇒ 5/10.5/16/21.5/26%

Maokai

Passive: Sap Magic

  • Heal: 4.8-14% ⇒ 4.5-12%

Q: Bramble Smash

  • Bonus monster damage: 40/60/80/100/120 ⇒ 80/100/120/140/160

E: Sapling Toss

  • AP ratio: 42.5% ⇒ 40%
  • Empowered AP ratio: 85% ⇒ 80%

Miss Fortune

Base stats

  • Attack damage growth: 2.7 ⇒ 2.4
  • Health growth: 107 ⇒ 103

Nasus

W: Wither

  • Attack speed slow: 50% of slow amount ⇒ 75% of slow amount

R: Fury of the Sands

  • Cooldown: 120 seconds ⇒ 110/100/90 seconds

Nocturne

Base stats

  • Attack damage growth: 3.1 ⇒ 2.6

Thresh

Base stats

  • Health growth: 115 ⇒ 120

E: Flay

  • Damage: 65/95/125/155/185 ⇒ 75/110/145/180/215

Udyr

Base stats

  • Health growth: 106 ⇒ 98
  • Armor growth: 5.2 ⇒ 4.7

Q: Wilding Claw

  • Mana cost: 45-28 ⇒ 20
  • The first two hits now gain 50 attack range
  • The awakened version deals an additional 2-5% (+0.03% bAD) maximum health physical damage on the first two attacks
  • AP ratio per lightning strike: 0.006% ⇒ 0.008%

W: Iron Mantle

  • Health heal percent: 1.2/1.26/1.32/1.38/1.44/1.5 ⇒ 1.2%
  • Percent health shield: 2/2.4/2.8/3.2/3.6/4% ⇒ 2/2.3/2.6/2.9/3.2/3.5%
  • Life steal: 15% ⇒ 15/16/17/18/19/20%

R: Wingborne Storm

  • Spell damage: 20/38/56/74/92/110 (+40% AP) ⇒ 20/36/52/68/84/100 (+35% AP)
  • Damage to minions at levels 1/6/11/16: 50/60/70/80% ⇒ 40/55/70/85%
Sera Karasu
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Sera Karasu
@serakarasu

Bazen yazar, bazen tasarlar. Film bağımlısı, oyunlar hakkında yazmayı sever✨

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