
LoL 14.21 Patch Notes: Swain Rework, Irelia Nerf
LoL Patch 14.21 reworks Swain's ultimate for multiple activations and nerfs top laners Irelia and Camille, alongside changes to Kai'Sa, Sivir, and Xayah.
- LoL Patch 14.21 reworks Swain's ultimate to allow multiple activations and nerfs Irelia and Camille.
- Camille's base health, W damage, and E scaling were reduced, while Irelia's passive attack speed and R cooldown reduction were cut.
- The patch also adjusts Kai'Sa's passive damage, buffs Sivir's base AD and Q damage, and buffs Xayah's W bonus auto damage.
LoL 14.21 early patch notes include a Swain rework and updates weakening top-lane champions like Irelia and Camille. Let's take a closer look at LoL 14.21 early patch:
LoL 14.21 Early Patch Notes
LoL 14.21 Early Patch Notes: Swain Rework
- Swain's ultimate now has multiple activations, letting him unleash his damage burst several times over its duration
- His E no longer deals damage on the way out, but deals more damage on impact if it hits
- Healing is still built into his kit, but has been reduced overall
Camille
Base Stats:
- 670 >>> 650
W: Tactical Sweep
- Base damage reduced: 70/100/130/160/190 >>> 50/75/100/125/150
E: Hookshot
- Bonus AD scaling reduced: 90% >>> 75%
R: The Hextech Ultimatum
- Base damage on hit removed
Irelia
Passive: Ionian Fervor
- Attack speed per stack reduced: 7.5-25% >>> 5-20%
S: Bladesurge
- AD scaling increased: 60% >>> 70%
- Bonus minion damage reduced: 55-259 >>> 50-237
- Cooldown reduced: 11/10/9/8/7 >>> 10/9/8/7/6
- Mana cost reduced: 20 >>> 15
R: Vanguard's Edge
- No longer reduces Q's cooldown
Kai'Sa
Passive: Second Skin
- Base damage on hit adjusted: 5-23 >>> 4-24
- AP scaling on hit reduced: 15% >>> 12%
- Bonus damage per stack reduced: 1-12 >>> 1-6
- Bonus AP scaling per stack increased: 2.5% >>> 3%
- Passive burst base damage reduced: 9-71 >>> 8-48
- Passive burst AP scaling reduced: 25% >>> 24%
Sivir
Base Stats
- Base AD increased: 58 >>> 60
S: Boomerang Blade
- Base damage increased: 15-75 >>> 60-180
- AD ratio increased: 80-100% >>> 100%
Xayah
W: Deadly Plumage
- Bonus auto attack damage: 20% >>> 25%
LoL 14.21 Early Patch Notes: What's in LoL Patch Notes?
- Champion Changes: One of the most important sections of any patch notes is champion changes. Champions sometimes become too strong (OP) and create imbalance against others. When that happens, Riot Games weakens those champions, which is called a "nerf." On the other hand, weak champions get strengthened, or receive a "buff." For example, a champion's ability power (AP) might be increased, or their cooldown reduction (CDR) might be shortened.
- Item Changes: Items are important elements in LoL that shape in-game strategies. Patch notes can include changes to some items' costs, buff effects, or properties. If an item turns out to be too strong, it may need to be weakened to preserve the game's balance.
- System Changes: Riot Games can also make changes to the game's mechanics. These changes cover factors that affect overall gameplay. For example, changes to the ranked system, updates to the rune system, or adjustments to the game's user interface (UI) fall under this heading.
- Bug Fixes: Fixing bugs encountered during gameplay is also part of patch notes. Sometimes champion abilities don't work correctly, or unexpected bugs occur on the map. Fixing these bugs improves the overall game experience.
- New Skins and Cosmetic Items: Every patch usually brings new cosmetic content along with it, like champion skins, summoner icons, and ward skins. Players can use this content to personalize their characters in-game.
- Events: Patch notes also provide information about upcoming events in LoL. A new season, special tournaments, themed game modes, or limited-time missions are covered under this section.
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Sources
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