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LoL Patch 11.3 Notes: Champion, Item and Skin Changes (Feb 2021)

League of Legends Patch 11.3 (February 4, 2021) nerfs 11 champions and buffs 10, cuts Riven's E cooldown from 12/11/10/9/8 to 10/9/8/7/6 and brings the Lunar Beast skins.

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11.3 yama notları

In brief

AI summary
  1. In League of Legends Patch 11.3, released on February 4, 2021, 11 champions were nerfed and 10 buffed; the nerfed jungle picks were Elise, Ivern, Olaf, Udyr and Rammus.

  2. LoL Patch 11.3 buffs Riven (E cooldown 12/11/10/9/8 to 10/9/8/7/6), Rell (R damage ratio 70% to 110% AP) and Vladimir (R cooldown fixed at 120 seconds).

  3. LoL Patch 11.3 raises Zhonya's Hourglass from 2500 to 2600 gold, cuts Frozen Heart from 2700 to 2500 gold and changes Phantom Dancer's recipe.

Contents27 sections

LoL 11.3 patch notes have been shared. The most notable change in the patch is undoubtedly the new skins. The Lunar Beast series will arrive on February 4, and the Withered Rose and Crystal Rose series on February 11.

In Patch 11.3 of Leauge of Legends, released on February 4, 2021, exactly 11 champions were nerfed and 10 were buffed. The nerfed characters were the champions more often picked in the jungle: Elise, Ivern, Olaf, Udyr and Rammus, as well as Pantheon, Seraphine, Taliyah, Cho'Gath and Anivia, who can also be played in mid and top lane. The buffs given to 9 champions with this patch pushed players toward lanes rather than the jungle. Also, seeing Riven, who had lost strength for a long time, strong again in the Rift excited Riven mains. With this patch, League of Legends also released 2 skin sets.

Graphic for the League of Legends Patch 11.3 notesChampions Nerfed and Buffed in LoL Patch 11.3

Anivia

  • Q's detonation damage was reduced. R's cooldown increased at higher ability ranks.
  • Q - Flash Frost DETONATION DAMAGE 70/105/140/175/210 (+50% AP) ⇒ 60/95/130/165/200 (+45% AP)
  • R - Glacial Storm COOLDOWN 4/2.5/1 seconds ⇒ 4/3/2 seconds

Cho'Gath

  • E's base damage was reduced at higher ability ranks.
  • E - Vorpal Spikes BASE DAMAGE 22/37/52/67/82 ⇒ 22/34/46/58/70

Elise

  • Q's base damage was reduced at higher ability ranks. W's active attack speed was reduced at higher ability ranks.
  • Q - Neurotoxin BASE DAMAGE 40/75/110/145/180 ⇒ 40/70/100/130/160
  • W - Skittering Frenzy ACTIVE ATTACK SPEED 60/80/100/120/140% ⇒ 60/70/80/90/100%

Ezreal

  • Q's damage ratio increased.
  • The new item system did not suit Ezreal much. To give him a chance, we are increasing Q's damage ratio to create better synergy with Muramana and also to make him more effective when he buys AD-oriented items such as Hydra.
  • Q - Mystic Shot DAMAGE RATIO 120% AD ⇒ 130% AD

Ivern

  • Base health growth was reduced. E's shield was reduced at higher ability ranks.
  • Base stats HEALTH GROWTH 95 ⇒ 85
  • E - Triggerseed SHIELD 80/115/150/185/220 ⇒ 80/110/140/170/200

Jinx

  • Base health was reduced. Q's bonus range increased; Fishbones' bonus attack speed penalty was reduced. E's cost increased; arm time was reduced; maximum cast range was adjusted.
  • Base stats HEALTH 610 ⇒ 550
  • Q - Switcheroo! BONUS RANGE 75/100/125/150/175 ⇒ 100/125/150/175/200 FISHBONES' BONUS ATTACK SPEED PENALTY -25% ⇒ -10%
  • E - Flame Chompers! COST 70 Mana ⇒ 90 Mana
  • ARM TIME 0.7 seconds ⇒ 0.5 seconds

Karma

  • Base mana regeneration increased. Q's cost was reduced.
  • Base stats MANA REGEN 11.5 ⇒ 13
  • Q - Inner Flame COST 65 Mana ⇒ 55 Mana

Mordekaiser

  • E's cooldown was reduced.
  • E - Death's Grasp COOLDOWN 24/21/18/15/12 seconds ⇒ 22/19/16/13/10 seconds

Olaf

  • Base stats HEALTH 597 ⇒ 575
  • Passive - Berserker Rage BONUS ATTACK SPEED 0-100% ⇒ 0-75%
  • NEW: WRECK EVERYTHING. The amount of attack speed granted is now shown on the icon of Olaf's passive.

Pantheon

  • Q now deals reduced damage to both minions and monsters; its cooldown was increased at early ability ranks.
  • Q - Comet Spear DAMAGE REDUCTION Minions ⇒ Minions and monsters
  • COOLDOWN 10/9.5/9/8.5/8 seconds ⇒ 13/11.75/10.5/9.25/8 seconds

Rammus

  • E's cooldown was made constant.
  • E - Puncturing Taunt COOLDOWN 12/11.5/11/10.5/10 seconds ⇒ 12 seconds

Rell

  • W1 and W2's damage ratio increased. E's damage ratio increased; tether break cooldown was reduced; a cooldown bug was fixed; a targeting bug when used from long range was fixed. R's damage ratio increased.
  • W - Ferromancy: Crash Down DAMAGE RATIO 40% AP ⇒ 60% AP
  • W - Ferromancy: Mount Up DAMAGE RATIO 30% AP ⇒ 40% AP
  • E - Attract and Repel TETHER BREAK COOLDOWN 3 seconds ⇒ 1 second
  • COOLDOWN BUG FIXED Fixed a bug that caused the cooldown of Rell's E - Attract and Repel to not be reduced consistently.
  • R - Magnet Storm DAMAGE RATIO 70% AP ⇒ 110% AP

Riven

  • E's cooldown was reduced.
  • The new season left Riven weak, and she is not very effective because of E's high cooldown. Since both of her essential items (Goredrinker and Ravenous Hydra) were weakened in this patch, we want to give her courage again.
  • E - Valor COOLDOWN 12/11/10/9/8 seconds ⇒ 10/9/8/7/6 seconds

Seraphine

  • Passive's base note damage was reduced. W's shield was reduced.
  • Passive - Stage Presence BASE NOTE DAMAGE 5-20 at levels 1-18 ⇒ 4-16 at levels 1-18
  • W - Surround Sound SHIELD 60-120 at levels 1-18 ⇒ 50-100 at levels 1-18

Shyvana

  • Q's empowered auto attack damage and second hit's bonus damage increased. W's bonus move speed increased.
  • Q - Twin Bite EMPOWERED AUTO ATTACK (FIRST HIT) DAMAGE 100% AD ⇒ 100% AD + 25% AP
  • SECOND HIT BONUS DAMAGE 20/35/50/65/80% AD ⇒ 20/35/50/65/80% AD + 15% AP
  • W - Burnout BONUS MOVE SPEED 30/35/40/45/50% ⇒ 30/35/40/45/50% + (8% per 100 AP) (still constantly decaying)

Singed

  • Q's damage ratio increased.
  • Q - Poison Trail
  • DAMAGE RATIO 80% AP ⇒ 90% AP

Sylas

  • Q's cost was made constant. W's damage increased.
  • We're freeing Sylas from his chains and at the same time making the ability cost constant.
  • Q - Chain Lash
  • COST 50/55/60/65/70 Mana ⇒ 55 Mana
  • W - Kingslayer DAMAGE 65/100/135/170/205 (+85% AP) ⇒ 70/105/140/175/210 (+90% AP)

Taliyah

  • Passive's bonus move speed increased. Damage of Q's boulders after the first to monsters was reduced.
  • Passive - Rock Surfing BONUS MOVE SPEED 12-40% at levels 1-18 ⇒ 20-45% at levels 1-18
  • Q - Threaded Volley DAMAGE OF SUBSEQUENT BOULDERS TO MONSTERS 100% ⇒ 80%

Udyr

  • R's total base active burn damage was reduced at higher ability ranks.
  • R - Phoenix Stance TOTAL BASE ACTIVE BURN DAMAGE 50/100/150/200/250/300 ⇒ 50/95/140/185/230/275

Vladimir

  • R's cooldown is now constant.
  • After a few efforts we made to balance the item changes we brought in the Pre-Season, Vladimir was left a bit weak. Instead of increasing his damage or healing, we're taking a different path and letting him use his ultimate more often.
  • R - Hemoplague COOLDOWN 150/135/120 seconds ⇒ 120 seconds

League of Legends 11.3 Patch Notes Item Changes

Ability Power Items

  • Lich Bane
  • ABILITY POWER 80 ⇒ 70
  • Horizon Focus
  • ABILITY POWER 100 ⇒ 115
  • HYPERSHOT RANGE 750 ⇒ 700
  • Verdant Barrier
  • UPDATED VARIABLE PASSIVE Grants 3 bonus Magic Resist every 60 seconds, stacking up to 5 times; taking magic damage reduces the time needed to gain magic resist ⇒ Grants 0.5 Magic Resist per unit slain (max 15)
  • COMBINE COST 315 Gold ⇒ 115 Gold
  • Banshee's Veil
  • ABILITY POWER 65 ⇒ 80
  • COMBINE COST 400 Gold ⇒ 700 Gold
  • Seeker's Armguard
  • COMBINE COST 165 Gold ⇒ 265 Gold
  • TOTAL COST 900 Gold ⇒ 1000 Gold
  • Zhonya's Hourglass
  • TOTAL COST 2500 Gold ⇒ 2600 Gold

Enchanter Items

  • Staff of Flowing Water
  • ABILITY POWER 60 ⇒ 50
  • Chemtech Putrifier
  • ABILITY HASTE 15 ⇒ 20
  • UPDATED PUFFCAP TOXIN PASSIVE Applies 60% Grievous Wounds to immobilized enemy champions for 3 seconds ⇒ Healing or shielding an ally empowers their next damage to apply 60% Grievous Wounds to an enemy champion for 3 seconds.

Fighter Items

  • Silvermere Dawn
  • ATTACK DAMAGE 35 ⇒ 40
  • HEALTH 200 ⇒ 300
  • Ironspike Whip
  • Marksman Items
  • Phantom Dancer
  • RECIPE Dagger + Dagger + Zeal + 950 Gold ⇒ Zeal + Long Sword + Long Sword + 850 Gold
  • ATTACK DAMAGE 0 ⇒ 20
  • ATTACK SPEED 45% ⇒ 25%
  • STACKS REQUIRED FOR BONUS ATTACK SPEED 5 ⇒ 4
  • BONUS ATTACK SPEED 40% ⇒ 30%
  • Immortal Shieldbow
  • ATTACK DAMAGE 50 ⇒ 55
  • ATTACK SPEED 15% ⇒ 20%
  • Lord Dominik's Regards
  • ARMOR PENETRATION 25% ⇒ 35%

Survivability Items

  • Goredrinker
  • THIRSTING SLASH HEALING 25% AD + 12% Missing Health ⇒ 25% AD + 8% Missing Health
  • Devouring Gaze
  • OMNIVAMP 10% ⇒ 5%
  • HEALTH 150 ⇒ 250
  • Riftmaker
  • OMNIVAMP 15% ⇒ 8%
  • HEALTH 150 ⇒ 300
  • MYTHIC PASSIVE 5% Magic Penetration ⇒ 8 AP + 2% Omnivamp
  • Eclipse
  • EVER RISING MOON SHIELD 150/75 ⇒ 180/90
  • OMNIVAMP 10% ⇒ 8%
  • Ravenous Hydra
  • OMNIVAMP 15% ⇒ 10%
  • Sterak's Gage
  • LIFELINE SHIELD 200 ⇒ 100
  • LIFELINE SHIELD DURATION 5 seconds ⇒ 4 seconds

Tank Items

  • Force of Nature
  • ABSORB BONUS MOVE SPEED 6 (max 30) ⇒ 8 (max 40)
  • Dead Man's Plate
  • HEALTH 475 ⇒ 400
  • Frozen Heart
  • TOTAL COST 2700 Gold ⇒ 2500 Gold
  • COMBINE COST 800 Gold ⇒ 600 Gold
  • ARMOR 80 ⇒ 70

Skins Coming in League of Legends Patch 11.3

You can find the skins that will be released in the days following this patch's release below.

Lunar Beast Fiora skinLunar Beast Veigar skinLunar Beast Annie skinLunar Beast Darius skinLunar Beast Alistar skinSkin art from League of Legends Patch 11.3

Sources

External links cited in this article

  1. 01images.contentstack.ioimages.contentstack.io (opens in a new tab)
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Ömer İlgün

@omerilgun70 articles

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