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LoL Patch 13.12 Notes: Enchanter and ADC Nerfs (June 2023)

League of Legends (LoL) Patch 13.12 (June 2023) nerfs ADC and enchanter items such as Ardent Censer, Bloodthirster, Galeforce and Imperial Mandate, while buffing Kai'Sa, Ashe and Sivir.

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LoL Sunucuya Bağlanılamadı Hatası 2024

In brief

AI summary
  1. LoL Patch 13.12, published in June 2023, nerfs Ardent Censer, Bloodthirster (price 3200 to 3400), Galeforce (AD 55 to 50) and Imperial Mandate.

  2. LoL 13.12 buffs Ashe, Kai'Sa (AD per level 2 to 2.6), Sivir, Ryze, Nasus and Zeri, and nerfs Rumble, Rell, Yuumi, Lulu and Gangplank.

  3. LoL 13.12 also changes Overheal shield scaling to 11% max HP, Red Buff damage and slow, and removes 1 gold from mid lane minions.

Contents4 sections

League of Legends' next update, LoL Patch 13.12, sees several ADCs and enchanter supports get nerfed. In addition, items such as Ardent Censer, Bloodthirster, Galeforce and Imperial Mandate are also nerfed. Not all ADCs are angry with this patch, though: Kai'Sa, Ashe and Sivir get buffs, and some top lane players also get some bonuses. Here are the LoL 13.12 patch notes!

League of Legends artwork for the Patch 13.12 notesLoL 13.12 Patch Notes

Champions

Ashe

Passive: Frost Shot

  • Bonus damage increased: 115% >>> 120%

Q: Volley

  • Increased base damage: 10/25/40/55/70 >>> 20/35/50/65/80

R: Enchanted Crystal Arrow

  • AP ratio increased: 100% >>> 120%

Gangplank

E: Powder Keg

  • Reduced charge time: 18 flat >>> 18/17/16/15/14 seconds

Gragas

Passive: Happy Hour

  • Cooldown increased: 8 >>> 12 seconds

Q: Barrel Roll

  • Mana cost: 80 >>> 80/75/70/65/60

Kai'sa

Base Stats

  • AD per level increased: 2 >>> 2.6

Kha'Zix

Base Stats

  • Base AD reduced: 63 >>> 60

Kog'Maw

W: Bio-Arcane Barrage

  • Reduced Max HP ratio: 3.5/4.25/5/5.75/6.5% >>> 3/3.75/4.5/5.25/6%

K'Sante

E: Footwork

  • Cooldown increased: 9/8.5/8/7.5/7 >>> 10.5/10/9.5/9/8.5 seconds

Lucian

Passive: Lightslinger

  • Reduced damage: 14(+20% AD) >>> 10(+15% AD)
  • Vigilance is now ready if healed or shielded by an ally, or if an enemy champion within 1000 units is immobilized.

Lulu

Base stats

  • Base armor reduced: 29 >>> 26

Passive: Pix, Faerie Companion

  • Reduced damage: 15-117 >>> 9-111 (based on level)

E: Help, Pix!

  • Shield on allies increased: 75/110/145/180/215 >>> 75/115/155/195/235

Milio

Base stats

  • Base armor reduced: 28 >>> 26
  • Armor per level: 4.9 >>> 4.6

Passive: Fired Up!

  • Empowered AD: 15-35% (based on ally's level) AD >>> 15% AD

Nasus

Passive: Soul Eater

  • Life steal increased: 9/14/19% >>> 11/16/21% (by levels 1/7/13)

R: Fury of the Sands

  • Cooldown reduced: 120 flat >>> 120/100/80 seconds

Orianna

R: Command: Shockwave

  • Increased damage: 20/350/450(+90% AP) >>> 250/400/550(+95% AP)

Rell

Base Stats

  • Default adaptive force changed: AD >>> AP

Q: Shattering Strike

  • Reduced damage: 70/110/150/190/230 >>> 60/100/140/190/220
  • Cast time reduced: 0.5 seconds >>> 0.4 seconds
  • Monster damage adjusted: 300% >>> 150/220/290/360/430 bonus damage

W: Ferromancy: Mount Up/ Crash Down

  • Crash Down damage reduced: 70/100/130/160/190 >>> 60/90/120/150/180
  • Crash Down monster damage adjusted: 300% >>> 125/150/175/200/225 bonus damage
  • Mount Up monster damage adjusted: 300% >>> 20/50/80/110/140 bonus damage

E: Full Tilt

  • Reduced damage: 35/50/65/80/95 (+4% target max HP) >>> 25/35/45/55/65(+3% target max HP)
  • Max HP damage to monsters is capped at 150
  • Monster damage adjusted: 250% >>> 100/145/190/235/280 bonus damage

Ryze

Passive: Arcane Mastery

  • AP ratio increased: 6% per 100 AP >>> 10% per 100 AP

E: Spell Flux

  • AP ratio increased: 45% >>> 50%
  • Missile speed increased: 3500 >>> 4000

Rumble

Base stats

  • Base HP reduced: 659 >>> 625
  • Increased HP per level: 99 >>> 105
  • Base HP regen: 8 >>> 7

Passive: Junkyard Titan

  • Increased max heat: 100 >>> 150 (Danger Zone stays at 50 heat)
  • Overheat duration reduced: 5.25 >>> 4 seconds
  • Overheat attack speed increased: 20-80% >>> 50-130% (based on level)
  • Overheat monster damage cap adjusted: 80 flat >>> 65-150

Q: Flamespitter

  • Adjusted damage: 180/220/260/300/340 >>> 135/150/165/180/195(+6/7/8/9/10% of target's max HP)
  • Monster damage cap added: 65/125/185/245/305
  • Minion damage reduced: 60/65/70/75/80% >>> 55/60/65/70/75%

W: Scrap Shield

  • Shield adjusted: 60/90/120/150/180(+45% AP) >>> 25/55/85/115/145(+25% AP)(+4% max HP)

E: Electro Harpoon

  • Heat generated increased: 10 >>> 20

R: The Equalizer

  • Cooldown increased: 100/85/70 >>> 130/105/80 seconds

Sivir

Base Stats

  • Decreased AD per level: 2.8 >>> 2.5

W: Ricochet

  • AD ratio increased: 25/30/35/40/45% >>> 30/35/40/45/50%

Yuumi

W: You and Me!

  • Best Friend Bonus: 10-20% heal and shield power (based on ally level) >>> 5/7.5/10/12.5/15% (based on spell rank)

E: Zoomies

  • Bonus attack speed reduced: 35% >>> 25/27.5/30/32.5/35%
  • Shield value: 90/120/150/180/210 >>> 80/105/130/155/180

R: Final Chapter

  • Healing per hit reduced: 35/50/65 >>> 25/40/55

Zeri

Base stats

  • Movement speed increased: 330 >>> 335

Passive: Living Battery

  • Shield stealing and movement speed buff when a shield is removed
  • Burst Fire passive moved here
  • Fully charged basic attacks now activate Sheen

Q: Burst Fire

  • Q-Passive moved to Living Battery
  • No longer activates Sheen (like an attack)

E: Spark Surge

  • On-hit damage critical strike chance ratio increased: 65% >>> 85%

Items

Ardent Censer

  • On-hit damage reduced: 15-30 (levels 1-18) >>> 15

Bloodthirster

  • Increased price: 3200 >>> 3400

Galeforce

  • AD reduced: 55 >>> 50
  • Adjusted active damage: 150-350 (+200% Crit) >>> 150-350 (+45% bonus AD)

Immortal Shieldbow

  • Life steal increased: 7% >>> 10%

Imperial Mandate

  • Coordinated Fire mark damage reduced: 35-75 (levels 1-18) >>> 40-60 (levels 8-18)
  • Coordinated Fire mark consumption damage reduced: 70-150 (levels 1-18) >>> 80-120 (levels 8-18)
  • Coordinated Fire movement speed increased: 20% >>> 25%

Moonstone Renewer

  • Echo heal adjusted: 20-40% (based on ally level) >>> 35%
  • Echo shield adjusted: 30-40% (based on ally level) >>> 40%
  • Same target heal bonus adjusted: 15-30% (based on ally level) >>> 25%
  • Same target shield bonus adjusted: 20-30% (based on ally level) >>> 30%
  • Legendary Passive changed: 5 ability haste >>> 5 Heal and Shield power

Phantom Dancer

  • Attack speed increased: 30% >>> 35%

Rapid Firecannon

  • Energized damage flattened: 60-140 >>> 60

Statikk Shiv

  • Energized damage increased: 80-190 (levels 7-18) >>> 100-180 (levels 6-18)

Systems

Overheal

  • Shield adjusted: 20-300(levels 1-18) >>> 11% max HP (nerf to marksmen after level 5, buff to fighters)

Red Buff

  • Reduced damage: 6 + 6 x level (12-114) >>> 6 + 4 x level (10-78)
  • Slow reduced: 10/15/25 >>> 10/15/20 (by levels 1/6/11, halved for ranged)
  • Out-of-combat max HP regen reduced: 1/3/9% >>> 1/3/5% (by levels 1/6/11)

Mid Lane

  • -1 gold removed from mid lane minions

Author

FireGhost

@alikemal786 articles

LoL, TFT ve VALORANT sever bir oyun sever ve oyuncu. Mobil platformlarda ise tam bir Clash of clans hastası.

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