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TFT 10.24 Patch Notes and Analysis (November 2020)

TFT Patch 10.24 (November 2020) nerfs Diana's shield, Nami's mana, Galio's Cultist bonus and Jinx's damage, lowers Xin Zhao's mana cost and cuts Yone's total mana from 80 to 50.

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In brief

AI summary
  1. In November 2020, Teamfight Tactics Patch 10.24 nerfed Diana and Nami, whose comps dominated, and lowered Chosen Cultist's bonus to Galio from +4 to +3 (2-star) and +6 to +4 (3-star).

  2. TFT Patch 10.24 buffs Xin Zhao (mana 40/80 to 30/60) and Aphelios (attack damage 45 to 50), and raises Jinx's stun duration to 1.5/2/2.5 seconds while cutting her damage to 150/250/450.

  3. TFT Patch 10.24 cuts Yone's total mana from 80 to 50 and raises his armor and magic resist reduction from 60% to 90%; the Fortune trait's Neeko chance was reduced.

Contents4 sections

Teamfight Tactics 10.24 Patch Analysis

Nami and Diana dominating the game in the best recent comps seems to be the biggest reason for the nerfs. The buffs given to Xin Zhao apparently did not quite work, so it was thought more buffs would be right. Aphelios had gotten worse because of the recent nerfs to the items he uses, and they have evidently buffed the character directly to close this gap. The Cultist had made its mark on the game recently with the buffs it received, both its champions and its trait strength. Galio may not be as he used to be with the nerfs he received. One of the strangest changes that stands out is that the chance of Neeko coming from Fortune loot was reduced. The biggest reason for this may be that players who go 6 Fortune in the late game make a 3-star Yone or Lee Sin. If you follow closely or have met one before, a 3-star Lee Sin can kick the entire enemy team out of the arena in a cone and 1v9 them, so to speak. It would be right to say we expect the game's meta to change with these changes. We will try to share new meta comps with you as they appear. Let's go through the patch notes together.

TFT (Teamfight Tactics) 10.24 Patch Notes Highlights

TFT Patch 10.24 graphic

TFT (Teamfight Tactics) 10.24 Trait Changes

  • Cultist: Chosen Cultists now give Galio +1 star level instead of double the star level of the Chosen unit.
  • Contribution of a 2-star Chosen Cultist to Galio: +4 ⇒ +3
  • Contribution of a 3-star Chosen Cultist to Galio: +6 ⇒ +4
  • Fortune: Fixed a bug that caused the value of loot obtained after 11 losses to be lower than intended.
  • Fortune: The chance of Neeko coming from 6 Fortune loot was slightly reduced.

TFT (Teamfight Tactics) 10.24 Champion Changes

1-Cost

  • Diana's ability shield: 200/300/450/650 ⇒ 200/300/400/500
  • Lissandra's ability damage: 350/450/600/900 ⇒ 350/450/600/800
  • Nami's starting mana/total mana: 40/80 ⇒ 60/100
  • Yasuo's ability damage: 160/190/225% ⇒ 180/200/225%

2-Cost

  • Aphelios's attack damage: 45 ⇒ 50
  • Aphelios's starting mana: 40 ⇒ 50
  • Lulu's ability knock-up duration: 1.5 seconds ⇒ 1 second
  • Lulu's ability duration: 6 seconds ⇒ Rest of the combat
  • Recasting Lulu's ability on a teammate heals them for an amount equal to the bonus health they will gain and triggers the knock-up effect.
  • Jarvan IV's ability stun duration: 2 seconds ⇒ 1 second
  • Jarvan IV's starting mana/total mana: 60/120 ⇒ 50/80
  • Pyke's ability damage: 150/250/450 ⇒ 125/200/375
  • Zed's attack speed: 0.75 ⇒ 0.8

3-Cost

  • Akali's ability damage: 150/225/350 ⇒ 175/250/400
  • Chosen Jinx's bonus attribute: Ability Power ⇒ Mana
  • Jinx's starting mana/total mana: 0/50 ⇒ 70/120
  • Jinx's ability stun: Jinx's primary target ⇒ All targets in a 1-hex blast area
  • Jinx's ability stun duration: 1.5/1.5/1.5 seconds ⇒ 1.5/2/2.5 seconds
  • Jinx's ability damage: 200/325/550 ⇒ 150/250/450
  • Xin Zhao's starting mana/total mana: 40/80 ⇒ 30/60

4-Cost

  • Cassiopeia's starting mana/total mana: 60/120 ⇒ 80/150
  • Cassiopeia's ability damage amplification: 10% ⇒ 20%
  • Jhin's attack damage: 85 ⇒ 100
  • Talon's ability no longer refunds mana on a kill.
  • Talon's total mana: 50 ⇒ 40
  • Fixed a bug that caused the bonus damage of Talon's ability to be unable to crit.
  • Talon's ability bonus damage: 125/200/600 ⇒ 85/135/400
  • Talon no longer becomes immune to damage during his leap (though he is still unstoppable and untargetable).
  • Talon's leap was made slightly faster.
  • Warwick's attack damage: 70 ⇒ 85
  • Warwick's attack speed: 0.9 ⇒ 0.8
  • Warwick's howl on a takedown no longer frightens nearby enemies. Instead, Warwick grants himself and all teammates with the same trait 60/75/200% Attack Speed for 3 seconds.

5-Cost

  • Azir's starting mana/total mana: 50/125 ⇒ 75/150
  • Lee Sin's primary stun duration: 1.5/2/10 seconds ⇒ 2/3/10 seconds
  • Lee Sin's primary stun duration: 1.5 seconds ⇒ 1 second
  • Sett's starting mana: 70 ⇒ 100
  • Yone's ability no longer knocks enemies up.
  • Yone now becomes untargetable while using his ability.
  • Yone's ability armor and magic resist reduction: 60% ⇒ 90%
  • Yone's total mana: 80 ⇒ 50
  • Fixed a bug that caused Yone to freeze after using his ability.
  • Fixed a bug that caused the reduction amount not to update when the target's armor or magic resist changed while Yone's resistance reduction was active.
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