TFT 13.24 Yama Notları Neler?

TFT Patch 13.24 Notes: Jazz and Country Nerfs

TFT Patch 13.24 nerfs the dominant Jazz trait's max Health and bonus damage per trait ahead of the December Vegas TFT LAN.

Sera Karasu
Sera Karasu
•Last updated: •4 min read
AI Summary
  • TFT Patch 13.24 is a smaller patch aimed at balancing top comps before the December Vegas TFT LAN.
  • Jazz's max Health per trait drops from 2/3/4% to 1.5/2/3%, and its bonus damage per trait falls from 1/2/3% to 1/1.5/2%.
  • Guardian's max Health Shield ratio is cut from 30/50/70% to 25/40/60%, alongside changes to units, headliners and augments.

TFT Set 10 has been live on the servers for a while now, and plenty of comps have climbed to the top of the tier lists. Jazz has proven to be the strongest trait in the current game. At the Vegas TFT LAN in December, Riot Games plans to make a few adjustments to the current top comps to bring the game to a more balanced point. That's why TFT Patch 13.24 comes in as a smaller patch. Let's take a closer look at the full patch notes:

TFT Patch 13.24 NotesWhat's in the TFT 13.24 Patch Notes?

Systems

Portals Renamed

  • 1st Augment Gold ⇒ Gold Opener
  • 1st Augment Prismatic ⇒ Prismatic Opener
  • 3rd Augment Gold ⇒ Gold Closer
  • 3rd Augment Prismatic ⇒ Prismatic Closer
  • All Silver Upgrades ⇒ Silver Symphony
  • All Gold Augments ⇒ Gold Symphony
  • All Prismatic Upgrades ⇒ Prismatic Symphony
  • Gold per Augment ⇒ Augment Payout
  • Gold per Item ⇒ Item Payout
  • 3-Cost Opener ⇒ 3-Cost Champion
  • Triple Champion Opener ⇒ 3 Champion
  • Player Health Increase ⇒ Bigger Legends
  • Double Item Carousel ⇒ Loaded Carousel

Big Changes

Traits

  • 8-Bit AD per Stack: 3.5/6/10% ⇒ 4.5/7.5/12%
  • 8-Bit Big Prize Points: 456789 ⇒ 345678
  • 3rd Country Attack Speed Bonus: 20% ⇒ 15%
  • 5th Country Omnivamp Bonus: 20% ⇒ 15%
  • Guardian's max Health Shield ratio: 30/50/70% ⇒ 25/40/60%
  • Jazz's max Health per trait: 2/3/4% ⇒ 1.5/2/3%
  • Jazz's bonus damage per trait: 1/2/3% ⇒ 1/1.5/2%

Units: Tier 1

  • Kennen's Shock and Awe damage: 160/240/360 ⇒ 145/215/325
  • K'Sante's max Mana boost: 0/60 ⇒ 0/40
  • K'Sante Haters Gonna Hate AD ratio: 700% ⇒ 800%
  • Yasuo Synthesizer Attack AD ratio: 275% ⇒ 290%

Units: Tier 3

  • Yone's Health: 750 ⇒ 800
  • Yone's Burst AD ratio: 200/200/205% ⇒ 210/210/215%

Units: Tier 4

  • Akali (True Damage) AS: 0.85 ⇒ 0.9
  • Akali (True Damage) Five Point Strike AD ratio: 250/250/500% ⇒ 275/275/550%
  • Caitlyn Ace in the Hole AD ratio: 375/375/750% ⇒ 390/390/800%
  • Ezreal AS: 0.8 ⇒ 0.85
  • Ezreal Crash the Party small shots (1st and 2nd cast) AP ratio: 330/330/660% ⇒ 350/350/700%
  • Blade of the Ruined King Viego Riff AD ratio: 150/150/300% ⇒ 200/200/400%
  • Zed Shadow Dance shadow clone AD ratio: 175/175/350% ⇒ 185/185/370%

Units: Tier 5

  • Kayn AS: 0.85 ⇒ 0.95
  • Kayn's Fear of Death damage: 380/575/4000 ⇒ 400/600/4000
  • Ziggs's Mana Shred: 30/70 ⇒ 30/75
  • Ziggs Chaos Theory extra small bombs per cast: 2 ⇒ 1

Headliners

  • Kennen: 75 HP 4% Max HP Heal ⇒ 75 HP 2% Max HP Heal
  • Ozan: Point Damage: 95/140/215 ⇒ 85/125/190
  • Katarina: 200 Health 45% Bounce Damage ⇒ 150 Health 25% Bonus Damage
  • Miss Fortune: MS 25% ⇒ MS 20%
  • Samira: 15% AD 10% Crit ⇒ 5% AD 10% Crit
  • Settings: 250 Health ⇒ 150 Health
  • Zac: 150 Health 10 AP ⇒ 200 Health 15 AP
  • Ziggs: 5 AP 10 Mana Shred ⇒ 5 AP 5 Mana Shred

Augments

  • Bigger Shot (Big Shot) (Bug Fix) no longer deals more damage than intended to the primary target.
  • Reach the Peak upon hitting Level 9: Gain 50 DP ⇒ Gain 10 gold and 50 DP
  • Young and Free (Bug Fix): now correctly drops gold. Reduced from 3 gold to 2 gold
  • Live for Danger (Edgelord) Bonus Damage: 30% ⇒ 40%
  • Ramping Rhythm (Rapidfire) now starts Rapidfire champions immediately at 3 stacks
  • Delivered to the Pit (Mosher) Armor, MR, AD, AP, AS: 3 ⇒ 5
  • Here's Jazz Baby (Jazz) HP per Stack: 40 ⇒ 20
  • This Jazz Baby (Jazz) per Stack: 3% ⇒ 2%
  • Double Airdrop: Grants a component ⇒ Grants 2 gold
  • Endless Hordes's max HP Drop: 15% ⇒ 20%
  • Going Long now also grants 8 gold immediately
  • Hellhound Contract Gold: 75g ⇒ 90g

Small Changes

Traits

  • Fighters' max Health: 20/40/80% ⇒ 20/45/85%
  • Crowd Diver's Bonus Damage: 5/30/70% ⇒ 5/30/60%
  • Executioner's Critical Strike Damage: 15/30/45% ⇒ 5/25/45%

Units

  • Annie Super Fan Item: Spear of Shojin ⇒ Jeweled Gauntlet
  • 3-star Ahri now fires 2 orbs per cast.
  • Ahri POP/STAR Damage: 275/410/1500 AP ⇒ 275/410/820 AP
  • Ahri POP/STAR's empowered Damage: 480/720/2400 AP ⇒ 480/720/1440 AP

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Sources

External links cited in this article

  1. 1.social media accounts(instagram.com)
Sera Karasu
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Sera Karasu
@serakarasu

Bazen yazar, bazen tasarlar. Film bağımlısı, oyunlar hakkında yazmayı sever✨

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