General Updates
- We are making some changes to how cosmetic content such as gun buddies and skins is loaded so that games can load faster. These changes will be added to the game mid-patch.
Agent Updates

Sage
- Sage's voice lines have been updated, with new lines added that interact with more agents.
Competitive Updates
- We were going through a period in which account boosting with bots and real players in competitive mode had become popular. As a countermeasure, we are introducing some restrictions. Players at Ascendant and above will now only be able to party up with players at Platinum and above in the competitive queue.
- We will continue, without slowing down, to actively monitor bot use and remove from the game accounts that show suspicious behavior in this regard.
Gameplay Systems Updates
- Some technical updates were made to the combat report to address cases where all the correct information did not appear as it should. If you run into anything strange, especially after dying and after the pre-round phase starts, please let us know.
Fixed Bugs
Gameplay Systems
- Fixed a rare bug that caused your position to be revealed unintentionally after buying a weapon at spots where you should normally not be visible.
- Fixed an issue that caused the indicator bar shown while planting and defusing the Spike to not appear for observers using the Minimal Broadcast UI.
- Fixed a bug that caused vision cones to flicker at the start of the round on Sunset.
SOURCE: playvalorant



