Hogwarts Legacy Patch Notes: March 2023 PC Update
In March 2023, the Hogwarts Legacy PC update fixed dozens of crashes and hangs, plus quest, broom flying, audio, UI and ray tracing issues, as listed in the patch notes.
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In brief
AI summaryIn March 2023, Portkey Games released a Hogwarts Legacy update for PC covering connection issues and gameplay bugs.
The March 2023 Hogwarts Legacy PC patch fixes many crashes, including ones from Incendio, Accio, Confringo, Stupefy and Wingardium spell casts.
The March 2023 Hogwarts Legacy patch improves ray tracing performance, VRAM use and fixes a 32:9 ultrawide aspect ratio issue.
Contents2 sections
Hogwarts Legacy has been a huge success since its release. Its popularity has naturally led to a few players running into bugs, so it is very important for the developers at Portkey Games to make the game a magical experience from start to finish. The developers have released an update that includes some connection issues and gameplay issues. Here are the Hogwarts Legacy update patch notes for March 2023:
Hogwarts Legacy Update Patch Notes March 2023 (PC)
Bug Fixes
PC
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- Online
- Improve player account network logging and tracking.
- Fixed DLC-related issues during the pause menu and gear menu.
- Fixed an issue where the DLC flying mount inventory could potentially disappear during a quest.
- Online
Gameplay
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- Quests
- Fixed a blocking issue when unlocking the bandit camp cage before starting the quest.
- Fixed being unable to complete a quest during a certain conversation when Madam Kogawa is not at her desk.
- Fixed the avatar getting stuck between the barrel and the oven by jumping or opening the tool wheel.
- Fixed duplicate collision next to one of the shop entrances.
- Fixed an issue with waypoints in Hogsmeade being in the air instead of on the ground.
- Fixed the target generator being properly on Shape after its cooldown.
- Fixed the missing exit prompt on some doors inside Hogwarts.
- Fixed opening butterfly chests other than the intended ones for a quest not counting toward quest progress.
- Fixed butterflies not appearing in the specified area to progress the quest again.
- Fixed incorrect merge quest progress.
- Fixed a stability issue with the Spoons in the Potions class.
- Fixed stars appearing while focusing on the telescope during the Astronomy class on low settings.
- Fixed star brightness and pop issues related to the Astronomy mini-games.
- Fixed shields not displaying properly during Crossing Wands quests.
- Quests
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Broom Flying
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- Fixed the player getting stuck while mounting a broom or rotating a statue.
- Fixed being unable to land on the viaduct bridge.
- Fixed a network break when the avatar mounts a broom after teleporting in the overland.
- Fixed flash and shutter when mounting any broom.
- Fixed wagon carts clipping into each other while the avatar is blocking them.
- Fixed the One Man Band in Hogsmeade respawning from time to time.
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Characters
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- Fixed an issue with characters that have no hair.
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Visual Effects
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- Fixed broom speed parameters.
- Fixed enemy shields not displaying correctly during Cross Wands quests.
- Fixed enemy shields disappearing after being hit several times.
- Fixed constellation visibility on the Astronomy table.
- Fixed the Dark Wizard Extortionist AOE lightning VFX attack staying on the screen.
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Audio
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- Fixed the sound of the waterfall at the edge of the cliff depending on the proximity of avatars.
- Update the latest audio sound banks.
- Fixed localization and VO selection now play properly.
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User Interface
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- Updated localization strings.
- Fixed the female avatar face looking different in gameplay from the creation preview.
- Fixed the transition between the UI purchase window and the forced conversation with vendors.
- Fixed the map showing the wrong path to the map room.
- Fixed damage display when hit with transformation and opposition on an enemy.
- Improve tracking for the Room of Requirement.
- Fixed an Ansel issue when FOV is set too high.
- Fixed UI controller icons displaying correctly based on the controller platform type.
- Cinematics
- Updated facial animations.
- Fixed the NPC treadmill during the House Cup.
- Fixed blurry textures and LOD pop.
- Fixed Avatar robes appearing before Fig, making them appear before the sorting ceremony.
- Ray Tracing
- Improve stability and performance after long play sessions.
- Improve VFX performance during ray tracing.
- Improve performance by batching and caching ray tracing buffers.
- Removed fog volumes for better BVH performance.
- Fixed RTAO making decals black.
- Fixed directional light shadows.
- Fixed shadows on trees.
- Fixed the performance of culling lights at the front end.
- Save Game
- Fixed being unable to talk to Vendors during sequential saves after the issue was fixed.
- Fixed streaming in and out after obtaining the 'Dungbomb' field guide and loading a manual save.
- Fixed an issue that caused an infinite loading screen when loading an autosave while the title was closing and during the end credits.
- Fixed an issue with saving the avatar-related voice pitch setting.
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Performance and Stability
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- Fixed streaming issues in Hogwarts.
- Fixed a hang that occurred when the common room was shown to the player.
- Fixed crash with skeletal mesh.
- Fixed a crash with deflection effects.
- Fixed a hang that occurred while reading dictionary files.
- Fixed performance when using the ancient magic squash finisher on an upgraded Thornback Ambusher in the Rune Door arena.
- Improve rendering performance of translucent objects.
- Fixed a hang during a story graph.
- Fixed streaming of the plants in the Slytherin Common Room.
- Fixed several memory leaks.
- Fixed a hang related to the map icon state.
- Fixed a hang with an invalid user interface.
- Fixed streaming out of the Great Hall while navigating Hogwarts.
- Fixed a crash during audio occlusion checks around the player.
- Fixed a crash when using an explosive barrel.
- Fixed a crash when using the Incendio spell.
- Fixed a crash when using the Accio, Confringo or Stupefy spells.
- Fixed a crash when updating gear items.
- Fixed a repeated collision with Solomon's shields.
- Fixed a hang related to mount zones.
- Fixed a crash during the lifelong cursed battle.
- Fixed a crash that occurred during a broom race and during a spawn race
- Fixed occlusion culling with doors opening and closing.
- Fixed an occlusion culling issue.
- Fixed a crash that occurred when going to Professor Fig's class.
- Fixed crashes related to Niagara and destructible visual effects.
- Fixed a damage-over-time hang not being saved correctly.
- Fixed the hang-creating actor not being stored correctly.
- Fixed a crash when spawning players correctly.
- Fixed a hang during character creation.
- Fixed optimization animation sampling.
- Fixed a crash of the moving staircases.
- Fixed a VFX-related hang after long play sessions.
- Fixed transformations related to a crash in the Overland.
- Fixed a hang related to object state.
- Fixed a crash caused by parrying in combat.
- Fixed a hang with VFX AOE.
- Fixed a hang with tips.
- Fixed a crash of achievements with an invalid online user ID.
- Fixed a crash when talking to Rackham.
- Fixed a crash when using Wingardium.
- Fixed performance drops during the longevity of the game.
- Fixed a performance drop in the Divination class.
- Improve VRAM usage, specifically for graphics cards with reduced memory.
- Fixed the performance of ray tracing lighting at the front end.
- Fixed using Ansel while casting a spell.
- Fixed using Ansel while the avatar is riding a broom.
- Updated shader compilation with the newest PSO cache.
- Fixed lighting optimization with Nvidia drivers.
- Fixed a 32:9 aspect ratio issue when using an ultrawide monitor.
- Fixed an Ansel issue when FOV is set too high.
- Updated minimum Nvidia and AMD video driver recommendations.
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