New LoL Items for 2024: World Atlas, Runic Compass and More
As of November 2023, Riot Games revealed new League of Legends (LoL) items for the 2024 season, including World Atlas, Runic Compass, Bounty of Worlds and Blood Song, alongside the removal of Mythic…
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In brief
AI summaryIn November 2023, Riot Games announced new LoL items and reworks for the 2024 season, including the removal of Mythic items so players can build without restrictions.
The LoL World Atlas support item grants 3 gold per 10 seconds and upgrades to Runic Compass (5 gold per 10 seconds) after earning gold from it.
Other new LoL 2024 items include Celestial Opposition (40% melee / 25% ranged damage reduction), Blood Song, Dream Maker, Solstice Sleigh and Zaz'Zak's Realmspike.
Contents9 sections
New LoL Items 2024! Which New Items Are Coming?
After the World Championship ended, Riot Games announced the new items coming to League of Legends (LoL) and the reworks for next year's season.
Big changes are on the way, including the long-awaited and long-requested removal of Mythic items. Players will now be able to build whatever they want with no restrictions. Looking at some of the new items coming, it is clear the game is entering a new era. Let's see which items are coming to LoL in 2024.
New LoL Items Coming in 2024
World Atlas
- Item Cost: 40 gold
- 30 Health
- 25% Mana Regen
- 25% Health Regen
- 3 gold per 10 seconds
- Support Quest: Earn 500 gold from this item to transform it into Runic Compass and gain the ability to hold totems.
- Gold Generation: Gain a charge every 18 seconds, up to 3 charges. While near an allied champion, spend a charge to earn gold in the following ways:
- Damaging abilities and attacks against champions or structures grant 30 (melee) / 28 (ranged) gold.
- Killing a minion in any way grants you 20 gold and gives the nearest allied champion the amount of gold they would have received had they killed the minion.
Runic Compass
- Item Cost: Upgraded from World Atlas to 500 gold.
- 100 Health
- 50% Mana Regen
- 50% Health Regen
- 5 gold per 10 seconds
- Support Quest: Earn 1000 gold from this item to transform it into Runic Compass and gain the ability to hold totems.
- Gold Generation: Gain a charge every 18 seconds, up to 3 charges. While near an allied champion, spend a charge to earn gold in the following ways:
- Damaging abilities and attacks against champions or structures grant 34 (melee) / 32 (ranged) gold.
- Killing a minion in any way grants you 28 gold and gives the nearest allied champion the amount of gold they would have received had they killed the minion.
Bounty of Worlds
- You may notice that Bounty of Worlds is almost exactly the same item as Runic Compass. You noticed right. Bounty of Worlds is an intermediate state that lets the item be upgraded into any of the five support item upgrades! Once upgraded, it has served its purpose. Thank you, Bounty of Worlds.
- Item Cost: Upgraded from Runic Compass to 1000 gold
- 100 Health
- 50% Mana Regen
- 50% Health Regen
- 5 gold per 10 seconds
Celestial Opposition
- Passive - Blessing of the Mountain: For 2 seconds after taking damage from a champion, become Blessed to reduce incoming champion damage by 40% (melee) / 25% (ranged). When the reduction wears off, you emit a shockwave around you that slows nearby enemies by 50% for 1.5 seconds. The effect refreshes after 15 seconds out of combat.
Solstice Sleigh
- Passive: Slowing or immobilizing an enemy champion grants you and your nearest lowest-health ally 120 bonus health and 90 movement speed for 4 seconds. 20 second cooldown.
Blood Song
- Passive - Spellblade: After using an ability, your next attack is empowered with an additional 75 physical damage on hit (1.5 second cooldown). If the target is a champion, apply Expose Weakness, increasing the damage they take by 12% (melee) / 8% (ranged) for 6 seconds.
Dream Maker
- Passive - Dream Maker: Every 8 seconds you gain a Blue Dream Bubble and a Purple Dream Bubble. Healing and Shielding another ally sends them both Dream Bubbles and empowers them for 3 seconds. The Blue Bubble reduces incoming damage on the next hit by 140, and the Purple Bubble deals an additional 90 magic damage on the next hit.
Zaz’Zak’s Realmspike
- Passive - Void Burst: Dealing ability damage to a champion causes a burst at their location that damages the target and nearby enemies, dealing 50 (+3% of maximum health) magic damage, capped at 300 against monsters. 3 second cooldown.


