LoL Patch 12.14 Notes: Balance Changes, Sivir and Zeri Nerfs
League of Legends Patch 12.14, expected July 27, 2022, nerfs healing across the board along with Sivir, Zeri, Gnar, Renata Glasc and Yuumi.
6 min read

In brief
AI summaryLoL Patch 12.14 was set to release on July 27, 2022, with Riot calling it the last major balance set before Worlds.
The patch reduces the impact of mage supports and jungle dominance while nerfing Zeri and Sivir once again.
Riot aimed to weaken champion healing and boost durability across the board, with Yuumi as the main target.
Contents7 sections
LoL Patch 12.14 patch notes are expected to go live on July 27, 2022. We'll keep updating this article as the official patch notes bring new changes. Riot Games is calling this patch "the last major balance set before we lock in for Worlds." Riot is targeting the jungle meta and the dominance of mage supports with Pantheon and Qiyana, while Zeri is getting nerfed once again. Let's take a look at everything we know about the new patch notes.
LoL Patch 12.14 Patch Notes
Riot overhauls healing with major mage nerfs
Riot Games promised players smaller updates since it beefed up every champion's durability, and it's aiming to deliver a healing revision with LoL Patch 12.14. When champions have more innate defenses, healing and shields become even stronger at extending fights. The new update will weaken every side of healing, from health potions to rune sustain to individual champions' healing and shields. Yuumi is known to be the main target.
Sivir and Zeri get nerfed once again
Developers are removing Zeri's bonus damage on right-click and turning it into an execute at a lower threshold, while banking the damage dealt on hit to compensate. The same can be said for Sivir, who's already faced a nerf since the LoL Patch 12.13 mid-patch update. Riot Games is working on nerfs to Ricochet. Gnar, Renata Glasc and Yuumi round out the other champions set to be nerfed.
Champions
Aatrox
Base stats
- Health per level: 104 ⇒ 114
E: Umbral Dash
- Heal: 18/20/22/24/26% ⇒ 18/19.5/21/22.5/24%
R: World Ender
- Increased healing: 25/40/55% ⇒ 25/35/45%
Alistar
Q: Pulverize
- Mana cost: 65/70/75/80/85 ⇒ 55/60/65/70/75
- Cooldown: 15/14/13/12/11 seconds ⇒ 14/13/12/11/10 seconds
Gangplank
Base stats
- Health: 640 ⇒ 600
- Health growth: 104 ⇒ 114
- Armor: 34 ⇒ 31
Q: Parrrley
- Damage: 20/45/70/95/120 ⇒ 10/40/70/100130
E: Powder Keg
- Damage: 80/105/130/155/180 ⇒ 75/105/135/165/195
- Slow: 40/50/60/70/80% ⇒ 30/37.5/45/52.5/60%
- The slow now reduces critical strike chance
Gnar
Base stats
- Health: 580 ⇒ 540
- Health regen per level: 1.75 ⇒ 1.25
Janna
E: Eye of the Storm
- Bonus healing and shield power: 20% ⇒ 15%
- Shield amount: 65/90/115/140/165 ⇒ 75/100/125/150/175
R: Monsoon
- Healing per second: 90/145/200 (+45% AP) ⇒ 100/150/200 (+50% AP)
Jarvan IV
Q: Dragon Strike
- Bonus AD ratio: 120% ⇒ 140%
E: Demacian Standard
- Cooldown: 12 seconds ⇒ 12/11.5/11/10.5/10 seconds
Kayn
Base stats
- Health growth: 99 ⇒ 109
Passive: The Darkin Scythe
- Darkin healing: 25-35% of damage dealt to champions ⇒ 20-30%
LeBlanc
Base stats
- Mana: 334 ⇒ 400
- Mana per level: 50 ⇒ 55
W: Distortion
- Damage: 75/110/145/180/215 ⇒ 75/115/155/195/235
Pantheon
Q: Comet Spear
- Monster damage: 70% ⇒ 105%
Renata Glasc
Base stats
- Health: 595 ⇒ 545
- Attack damage: 51 ⇒ 49
Seraphine
W: Surround Sound
- Shield AP ratio: 35% ⇒ 25%
- Heal AP ratio: 0.6% missing HP per 100 AP ⇒ 0.4% missing HP per 100 AP
Sivir
Q: Boomerang Blade
- Cast time bug fix: 0.25-0.18 seconds ⇒ 0.25-0.1 seconds
W: Ricochet
- Minion damage: 85% ⇒ 60%
- NEW: last-hitting minions below 15 HP will bounce it
Teemo
Base stats
- Mana regen per level: 0.20 ⇒ 0.25
R: Noxious Trap
- Range: 400/650/900 ⇒ 600/750/900
- AP ratio: 50% ⇒ 55%
- Mana: 75 ⇒ 75/55/35
Varus
Base stats
- Attack damage: 59 ⇒ 62
Wukong
Passive: Stone Skin
- Health regen per stack: 0.5% ⇒ 0.35%
R: Cyclone
- Total damage AD ratio: 220% ⇒ 250%
Yuumi
E: Zoomies!
- Heal: 70/90/110/130/150 (+35% AP) ⇒ 70/90/110/130/150 (+30% AP)
Zeri
Q: Burst Fire
- Right-click no longer deals bonus damage to enemies below 35% health
- Right-click now executes enemies below 60-150 (+18% AP) health
R: Lightning Crash
- Damage on hit: 10/15/20 (+15 AP) ⇒ 5/10/15 (+15 AP)
Items
Ardent Censer
- Healing and shield power: 10% ⇒ 8%
Chempunk Chainsword
- Total cost: 2600 gold ⇒ 2800 gold
Corrupting Potion
- Heal: 125 ⇒ 100
Health Potion
- Heal: 150 ⇒ 120
Forbidden Idol
- Healing and shield power: 10% ⇒ 8%
Magical Footwear
- Bonus movement speed: 10 ⇒ 5
Mikael's Blessing
- Healing and shield power: 20% ⇒ 16%
Moonstone Renewer
- Maximum stacks: 5 ⇒ 4
Redemption
- Healing and shield power: 20% ⇒ 16%
Refillable Potion
- Heal: 125 ⇒ 100
Staff of Flowing Water
- Healing and shield power: 10% ⇒ 8%
Sunfire Aegis
- Base Immolate damage: 12-30 (+1% bonus health) ⇒ 15 (+1.5% bonus health)
Runes
Biscuit Delivery
- Heal: 10% missing health ⇒ 8% missing health
- Maximum mana gained: 50 ⇒ 40
Bone Plating
- Cooldown: 45 seconds ⇒ 55 seconds
Conditioning
- Base armor and magic resist: 9 ⇒ 8
- Total armor and magic resist increase: 4% ⇒ 3%
Guardian
- Cooldown: 70-40 seconds ⇒ 90-40 seconds
Scorch
- Damage: 15-35 ⇒ 20-40
Second Wind
- Heal: 6 (+4% missing health) ⇒ 3 (+4% missing health)
Sudden Impact
- Lethality: 7 ⇒ 9
- Magic penetration: 6 ⇒ 7
Unflinching
- Tenacity and slow resist: 10-30% ⇒ 3-25%
Time Warp Tonic
- Movement speed: 4% ⇒ 2%
Systems
Dragons
Cloud Drake
- Buff: 3.5% slow resist and out-of-combat movement speed ⇒ 7% slow resist and out-of-combat movement speed
- Soul buff: 10% bonus movement speed and 50% on ultimate cast for 6 seconds ⇒ 15% bonus movement speed and 50% bonus movement speed for 6 seconds
- Attack damage: 50 ⇒ 35
- Current health damage on attack: 7% ⇒ 5%
- Pre-Rift health conversion: 2650 (+240 per level) ⇒ 3450 (+380 per level)
- Post-Rift-transformation health: 4350 (+240 per level) ⇒ 6950 (+380 per level)
Hextech Drake
- Buff: 6% attack speed and 6 ability haste ⇒ 9% attack speed and 9 ability haste
- Attack damage: 66.7 ⇒ 47
- Current health damage on attack: 7% ⇒ 5%
- Pre-Rift health conversion: 2650 (+240 per level) ⇒ 3450 (+380 per level)
- Post-Rift-transformation health: 4350 (+240 per level) ⇒ 6950 (+380 per level)
Infernal Drake
- Buff: 4% bonus attack damage and ability power ⇒ 6% bonus attack damage and ability power
- Attack damage: 100 ⇒ 70
- Current health damage on attack: 7% ⇒ 5%
- Pre-Rift health conversion: 2650 (+240 per level) ⇒ 3450 (+380 per level)
- Post-Rift-transformation health: 4350 (+240 per level) ⇒ 6950 (+380 per level)
Mountain Drake
- Buff: 6% bonus armor and magic resist ⇒ 9% bonus armor and magic resist
- Attack damage: 150 ⇒ 105
- Current health damage on attack: 7% ⇒ 5%
- Pre-Rift health conversion: 2650 (+240 per level) ⇒ 3450 (+380 per level)
- Post-Rift-transformation health: 4350 (+240 per level) ⇒ 6950 (+380 per level)
Ocean Drake
- Buff: 2% missing health every 5 seconds ⇒ 3% missing health every five seconds
- Attack damage: 100 ⇒ 70
- Current health damage on attack: 7% ⇒ 5%
- Pre-Rift health conversion: 2650 (+240 per level) ⇒ 3450 (+380 per level)
- Post-Rift-transformation health: 4350 (+240 per level) ⇒ 6950 (+380 per level)
Elder Dragon
- Health: 6400 (+180 per minute) ⇒ 6400 (+290 per minute)
- Attack damage: 150 ⇒ 105
Rift Herald
- Gold reward: 100 for the kill ⇒ 100 + 200 local gold for the kill
- The second Rift Herald mercenary (summoned Herald) now has 75% more health
Summoner Spells
Challenging Smite
- Damage reduction: 20% ⇒ 10%
Bazen yazar, bazen tasarlar. Film bağımlısı, oyunlar hakkında yazmayı sever✨


