New World Gems/Mücevher Rehberi

New World Gem Guide and Tier List

In New World, gems are rare drops from mining Iron, Silver, Gold, Platinum, Starmetal or Orichalcum, and can be refined at a lapidary to boost PvP and PvE builds.

Sera Karasu
Sera Karasu
•Last updated: •3 min read
AI Summary
  • New World gems drop rarely when mining Iron, Silver, Gold, Platinum, Starmetal or Orichalcum ore, and equipping the Miner's Charm can improve your odds.
  • Reaching level 23 and farming at the Amrine Excavation in New World nets players a large number of gems for their builds.
  • New World gems like Diamond, Emerald and Onyx each grant different weapon damage bonuses and armor damage absorption once refined at a lapidary.

In New World, you can make use of gems, meaning gemstones, especially when building PvP and PvE builds. Using gems will make your builds stronger. However, mining and finding these gems is hard. They appear when you mine certain ores, so we put together this guide for you. With this guide, you'll find the answers to where do you get gems and how do you use them?, and take a look at the gem tier list.

New World: Gem Guide

There's no easy way to find gems in New World. But you can try mining the following ores to find gems:

New World ore veins where gems can be minedNew World: Where Do You Get Gems?

  • Iron
  • Silver
  • Gold
  • Platinum
  • Starmetal
  • Orichalcum

Gems are rare drops that appear when you mine one of these ores. You can also make finding gems easier by doing the following:

  • Equip the Miner's Charm.
  • Craft yourself a pickaxe.
  • Eat roasted potatoes. (This will boost your luck in the game.)
  • On top of all this, once you reach level 23, farming at the Amrine Excavation can net you a lot of gems.

New World: How Do You Refine Gemstones?

You can refine your gems by taking them to a lapidary. For example, Motes can be found on enchanted plants (harvesting level: 30) or an enchanted rock (mining level: 50).

New World gem locations and best ore veinsNew World: Gem Tier List

Amber

  • Weapon – converts 20/30/40/50% of damage into nature damage. This damage reduces the weapon's status or focus attribute.
  • Armor – absorbs 2/2.5/3/3.8% of nature-based damage.

Amethyst

  • Weapon – converts 20/30/40/50% of damage into void damage. This damage reduces the weapon's status or intelligence attribute.
  • Armor – absorbs 2/2.5/3/3.8% of void-based damage.

Aquamarine

  • Weapon – converts 20/30/40/50% of damage into ice damage. This damage reduces the weapon's status or intelligence attribute.
  • Armor – absorbs 2/2.5/3/3.8% of ice-based damage.

Carnelian

  • Weapon – active, generates +100/200/250/300% more threat.
  • Armor – generates 4/6/8/10% less threat.

Diamond

  • Weapon – healing and damage are increased by 6/9/12/15%.
  • Armor - absorbs +0.75/1.1/1.5/1.9% physical damage and +0.25/0.38/0.5/0.63% magic damage.

Emerald

  • Weapon - targets under 30% health take 8/12/16/20% more damage.
  • Armor – provides 2/2.5/3/3.8% strikethrough damage absorption.

Jasper

  • Weapon - deals an additional 6/9/12/15% damage bonus after landing three hits.
  • Armor – provides 2/2.5/3/3.8% slash damage absorption.

New World gem tier list overviewMalachite

  • Weapon – deals an additional 6/8/10/12% damage bonus against targets with an active buff.
  • Armor - provides +0.75/1.1/1.5/1.9% elemental damage and +0.25/0.38/0.5/0.63% physical damage absorption.

Moonstone

  • Weapon – deals an additional 12/16/20/24% damage bonus when the player's health is below 30%.
  • Armor – provides 2/2.5/3/3.8% slash damage absorption.

Opal

  • Weapon – deals an additional 6/9/12/15% damage bonus when the player's stamina bar isn't full.
  • Armor – provides 1/1.5/2/2.5% standard damage absorption.

Onyx

  • Weapon – deals 15/20/25/30% against targets with full health.
  • Armor – provides 1/1.5/2/2.5% physical damage absorption.

Ruby

  • Weapon – converts 20/30/40/50% of damage into fire damage. This damage reduces the weapon's status or intelligence attribute.
  • Armor – absorbs 2/2.5/3/3.8% of fire-based damage.

Sapphire

  • Weapon – converts 20/30/40/50% of damage into arcane damage. This damage reduces the weapon's status or intelligence attribute.
  • Armor – provides 2/2.5/3/3.8% arcane-based damage absorption.

Topaz

  • Weapon – converts 20/30/40/50% of damage into lightning damage. This damage reduces the weapon's status or intelligence attribute.
  • Armor – provides 2/2.5/3/3.8% lightning damage absorption.
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Sera Karasu
Author
Sera Karasu
@serakarasu

Bazen yazar, bazen tasarlar. Film bağımlısı, oyunlar hakkında yazmayı sever✨

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