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Dragon Age: The Veilguard's First Big Patch Notes

Dragon Age: The Veilguard's first patch fixes a DLSS graying-out bug on 40-series GPUs, companion ability point resets, and Inquisitor customization glitches.

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Dragon Age The Veilguard Yama Notları

In brief

AI summary
  1. Dragon Age: The Veilguard's first patch fixes a PC-only bug that made DLSS options appear grayed out on 40-series Nvidia GPUs.

  2. The patch resolves a bug that randomly reset companions' ability points, which had been costing players their full power in fights.

  3. Beyond bug fixes, the update includes balance changes to certain encounters and player abilities, plus new cosmetic N7 Day armor for Rook at the Lighthouse.

Contents4 sections

Dragon Age: The Veilguard is getting its first patch, bringing major bug fixes, balance adjustments, and changes that will make players' adventures smoother. This first patch, announced by BioWare, includes improvements such as major PC fixes, customization changes, and the removal of several annoying bugs.

Here are the changes made in Dragon Age: The Veilguard and the full patch notes:

GPU Bug Fix

BioWare announced that the patch would fix "an issue causing DLSS options to appear 'grayed out' on 40-series Nvidia GPUs." This issue only affected PC players, and the missing DLSS options were preventing players from boosting their performance or fully customizing their adventure. Fortunately, this feature will be restored for all PC players once the patch goes live.

Customization Fixes

It was pretty frustrating to spend hours on character customization in Dragon Age: The Veilguard only to see it disappear in an important scene. Although this issue was rare, BioWare has promised to fix "some customizations not being applied correctly to the Inquisitor in one scene," so players will be able to see their characters looking the way they want throughout the game.

Companion Ability Point Bug

While the customization issues were only visual, players were also facing a mechanical issue where companions' ability points would randomly reset. You can reassign ability points, but since the game didn't always notify you that these points had been reset, you sometimes couldn't use your full power while fighting dragons, gods, or simple Darkspawn. Fortunately, this issue will be a thing of the past, as noted in BioWare's early patch notes.

Dragon Age: The Veilguard patch notesDragon Age: The Veilguard Patch Notes

N7 Day Content:

  • Rook can find a new N7 Day appearance at the Lighthouse. This is a cosmetic armor piece only.

Bug Fixes:

  • Fixed an issue causing DLSS options to appear "grayed out" on 40-series Nvidia GPUs. (PC only)
  • Fixed conditions causing a small number of crashes. (PC only)
  • Updated XeSS to version 1.3.1. (PC only)
  • Fixed an issue in an ending cutscene where some customizations were not being applied correctly to the Inquisitor.
  • Fixed a bug that reset Companion Ability Points.
  • Companion Approval notifications now stay on screen longer as scenes end.
  • Harding now has her bow and is ready for battle.
  • General banter will no longer start early.
  • Banter between Harding and Taash will no longer loop endlessly.
  • Fixed potential issues that could occur when fast traveling to a quest.
  • Swapping party members while heading to certain quests will no longer break the camera for quests in the world.
  • A number of assets were updated to improve visual performance at long distances.
  • Fixed some "pop-in" art assets at a distance.
  • Added collision to several assets that were missing it.
  • Fixed a minor texture issue with Codex art.
  • Added haptic feedback to some interactions and events.
  • Fixed lip sync in some environmental scenes.
  • Adjusted audio balance on several assets.
  • Changing equipment no longer disables helmet audio processing.
  • Fixed several improperly spawning target markers.
  • Made the codex screen more readable.
  • Made balance changes to certain battles to match their design intent.
  • Made balance adjustments to several player abilities.
  • Fixed the abuse of chained movement in key encounters.
  • The Rage Demon's Ring of Fire will now be properly dodgeable in all cases.
  • Slowed down the fast crow in Hossberg.
  • Adjusted the unsettling movement of corpses when moving off-camera.
  • The Dalish elf in the Unwanted Guests quest is now an actual elf.
  • Fixed a rare blocking issue in the Sea of Blood quest.
  • Halla will no longer float in midair during the In Entropy's Grasp quest.
  • Fixed a blocking issue in the Pinnacle of Its Kind quest.
  • Adjusted the timing of the epilogue text cards.
  • NPCs' necks will no longer unexpectedly stretch.
  • Fixed issues with NPCs not looking at each other or at Rook.
  • Long hair will now properly fit with certain armor.
  • Fixed a number of makeup issues on the character creation screen.
  • Venatori crystal visual effects will now disappear properly.
  • Added scroll wheel support on the sell screen.
  • Fixed an issue where scrolling would continue when the journal was opened while on the map.
  • Faction Achievements will now be correctly earned upon reaching Max Faction Power instead of the Faction Cap.

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Elifnaz Erdal

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