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TFT Set 7 Item Guide: All Items and Their Stats

TFT Set 7 Dragonlands adds nine new items obtained through the Shimmerscale trait, nine Spatula trait emblems, and updated Radiant and Ornn items alongside the standard item roster.

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TFT Set 7 İtem Rehberi: Tüm Eşyalar ve Özellikleri

In brief

AI summary
  1. TFT Set 7 Dragonlands introduces nine new Shimmerscale-trait items, some rebalanced before the set's official launch.

  2. Combining a Spatula with a component creates one of nine trait emblems, from Assassin Emblem to Tactician's Crown.

  3. TFT Set 7 changes Radiant and Ornn items too: Radiant Warmog's Pride grants 1,600 health and Ornn Rocket Propelled Fist's health is set to 500.

Contents7 sections

TFT Set 7 Dragonlands has a huge number of TFT items, from regular ones all the way to Radiant and Ornn items. Items in the game help you build your comp, and every set brings a batch of balance changes alongside new items that support that set's mechanic. TFT Set 7 has a total of nine new items you can get through the Shimmerscale trait. Some of these items were rebalanced before Dragonlands officially launched. So what are all the items and their stats in TFT Set 7? Our TFT Set 7 item guide answers that.

TFT Set 7 Item Guide: All Items and Their StatsTFT Set 7 Item Guide: All Items and Their Stats

TFT Set 7: Spatula Items

TFT Set 7: Spatula ItemsCombining a Spatula with a component creates a total of nine trait emblems for the Dragonlands set:

  • Spatula + Sparring Gloves = Assassin Emblem
  • Spatula + Needlessly Large Rod = Astral Emblem
  • Spatula + Giant's Belt = Bruiser Emblem
  • Spatula + Chain Vest = Cavalier Emblem
  • Spatula + Tear of the Goddess = Mage Emblem
  • Spatula + Negatron Cloak = Mirage Emblem
  • Spatula + Recurve Bow = Ragewing Emblem
  • Spatula + B.F. Sword = Shimmerscale Emblem
  • Spatula + Spatula = Tactician's Crown Emblem

TFT Set 7: Shimmerscale Items

TFT Set 7: Shimmerscale Items

  • The Shimmerscale trait grants items at 3/5/7/9 breakpoints:
  • Draven's Axe: The holder starts with 20 attack damage and attack speed. Gain one attack damage per gold, up to 80 gold. At 100 stacks, gain eight gold and an item.
  • Goldmancer's Staff: The holder starts with 20 ability power and 30 mana. Gain one ability power per gold up to 80 gold, and a 50% chance to drop two gold on kill.
  • Determined Investor: The holder gains 300 health. After seven total kills, this item returns to your item bench and transforms into Determined Investor, granting a Champion Duplicator (formerly Neeko's Help) and 15 gold.
  • Diamond Hands: The holder gains 300 starting health and 20 ability power. Once per combat, at 66% and 33% health, gain a gold and immunity for two seconds.
  • Philosopher's Stone: Removed from TFT Set 7.
  • Gambler's Blade: The holder starts with 20 ability power and attack speed. Gain 1% bonus attack speed per gold up to 80 gold. Each attack has a 6% chance to drop a gold via the Shimmerscale trait.
  • Mogul's Mail: The holder gains 300 starting health. Gain 1.5 armor, 1.5 magic resist, and 15 health while taking damage.
  • Needlessly Big Gem (Heart of Gold): The holder gains 300 starting health. If the holder is still alive after 15 seconds of combat, your units deal 1% more damage per gold you have (max one gold). When this happens, gain one gold for every three surviving units. The item must be equipped on a unit, and a timer should be added during PBE testing so players can see when Needless Big Gem triggers.
  • Crown of Champions: Every four seconds, the holder's next attack deals true damage equal to 9,001 times the amount of gold in your bank.

TFT Set 7: Regular Items

TFT Set 7: Regular Items

  • Archangel's Staff: Starting ability power is 30. In combat, gain 20 ability power every five seconds.
  • Banshee's Claw (Aura): At the start of combat, grant the holder and the two adjacent allies in the same row a shield. Blocks the first enemy ability up to 600 damage.
  • Bloodthirster: Lifesteal changed to omnivamp. Damage dealt heals the holder for 25% of the damage dealt. Once per combat, at 40% health, gain a shield equal to 25% max health lasting up to five seconds.
  • Blue Buff (Unique): Grants 50 bonus starting mana. Gain 20 mana after casting an ability.
  • Bramble Vest: Grants 60 bonus armor (including components). Blocks 75% bonus damage from incoming critical strikes. When the holder is hit by an attack, deal 75/100/150 magic damage to all nearby enemies every 2.5 seconds.
  • Chalice of Power (Aura): Grants the holder and the two adjacent allies in the same row 30 ability power.
  • Deathblade: Grants 40/60/80 bonus attack damage (including components).
  • Dragon's Claw: Grants 120 bonus magic resist (including components). Every two seconds, heal 1.2% of max health for each enemy targeting the holder. If the holder is a Dragon, increase all bonuses and effects by 20% (144 magic resist and 1.8% health regen).
  • Edge of Night (Unique): Once per combat at 50% health, the holder becomes untargetable and sheds negative effects for a short duration, then gains 40% attack speed.
  • Frozen Heart (Aura): Reduce the attack speed of enemies within two hexes by 25%.
  • Gargoyle Stoneplate: Gain 18 armor and magic resist for each enemy targeting the holder.
  • Giant Slayer: Abilities and attacks deal 25% more damage. If the target has more than 2,200 health, deal 50% more damage instead.
  • Guinsoo's Rageblade: Attacks grant an additional 6% bonus attack speed. This effect stacks.
  • Hand of Justice: Gain +15 attack damage and 15% ability power. Attacks and abilities heal for 15% of the damage dealt. Each round, one of these effects is randomly increased by 30%.
  • Hextech Gunblade: Spell healing changed to omnivamp. Damage dealt heals the holder and their lowest-health ally for 25% of the damage dealt.
  • Infinity Edge (Unique): Grants 75% critical strike chance and 10 critical strike damage. Every point of critical strike chance above 100% becomes bonus critical strike damage instead.
  • Ionic Spark (Aura): Enemies within three hexes take 50% reduced magic resist. When that enemy casts an ability, they take magic damage equal to 250% of their max mana.
  • Jeweled Gauntlet (Unique): Grants 40% bonus critical strike damage and 10 bonus ability power. Spell and true damage from abilities can now critically strike.
  • Last Whisper (Unique): Dealing physical damage reduces the target's armor by 50% for five seconds. This effect does not stack.
  • Locket of the Iron Solari (Aura): At the start of combat, shield the holder and allies within two hexes in the same row for 300/350/400 for 15 seconds.
  • Morellonomicon (Unique): Grants 30 bonus ability power. Spell or true damage from an ability burns the holder's target, dealing 25% of the target's max health as true damage over 10 seconds and reducing healing by 50% for the burn's duration.
  • Quicksilver (Unique): Grants 20% bonus attack speed. At the start of combat, the holder is immune to crowd control effects for 15 seconds.
  • Rabadon's Deathcap: Grants 75 bonus ability power (including components).
  • Rapid Firecannon: Grants 50% bonus attack speed and one attack range (including components). Attacks cannot miss.
  • Redemption (Aura): Every five seconds, heal adjacent allies for 12% of their missing health. Allies also take five less area-of-effect damage for five seconds. Damage reduction does not stack.
  • Runaan's Hurricane: Grants 10 bonus attack damage. Attacks fire at a nearby opponent, dealing 70% of the holder's attack damage as physical damage.
  • Shroud of Stillness (Unique): At the start of combat, fire a beam that delays the first attack of affected enemies by 35%.
  • Spear of Shojin: Attacks restore an additional eight mana.
  • Statikk Shiv: Grants 15% bonus attack speed. Every third attack shocks four enemies for 70 magic damage and reduces their magic resist by 50% for five seconds.
  • Sunfire Cape (Unique): Grants the holder 400 health. Every two seconds, an enemy within two hexes burns for 1% of their max health as true damage over 10 seconds. Any healing they receive is reduced by 50%. Refreshes the burn if there's no new target in range.
  • Thief's Gloves: At the start of each round, equip two random items, using up all three item slots.
  • Titan's Resolve: Gain two attack damage and ability power when attacking or taking damage. After 25 stacks, gain 25 armor and magic resist.
  • Warmog's Armor: Grants 1,000 health (including components).
  • Zeke's Herald (Aura): At the start of combat, grant the holder and the two adjacent allies in the same row 30% attack speed.
  • Zephyr (Aura): At the start of combat, summon a whirlwind that removes the nearest enemy on the opposite side of the arena from combat for five seconds.
  • Zz'Rot Portal: At the start of combat, taunt enemies within four hexes. When the holder dies, a Voidspawn appears and taunts nearby enemies. Voidspawns spawned from summoned units are 25% as effective.

TFT Set 7: Consumable Items

TFT Set 7: Consumable Items

  • Champion Duplicator: Use on a champion you own to create a one-star copy in your bench.
  • Magnetic Remover: Use on a champion to remove all of its items.
  • Reforger: Use on a champion to remove a component or item and transform it into a random different item.
  • Loaded Dice: Use on a champion to shop only champions that share that champion's trait.

TFT Set 7: Radiant and Ornn Item Changes

TFT Set 7: Radiant and Ornn Item Changes

  • Radiant Urf-Angels Staff: Starting ability power is 30. In combat, gain 25 ability power every five seconds.
  • Radiant Blessed Bloodthirster: Damage dealt heals the holder for 25% of the damage dealt. Once per combat, at 40% health, gain a shield equal to 35% max health lasting up to five seconds.
  • Radiant Blue Blessing: Starting mana is 50.
  • Radiant Rosethorn Vest (Bramble Vest): Grants 100 bonus armor (including components). Blocks 75% bonus damage from incoming critical strikes. When the holder is hit by an attack, deal 125/175/225 magic damage to all nearby enemies every 2.5 seconds.
  • Radiant Charity of Charity (Chalice of Power): Spell healing is now omnivamp.
  • Radiant Luminous Deathblade: Grants 60/90/120 bonus attack damage, including components.
  • Radiant Dragon's Will (Claw): Grants 180 bonus magic resist (including components). Every 1.5 seconds, heal 2.5% of max health for each enemy targeting the holder. If the holder is a Dragon, increase all bonuses and effects by 20% (216 magic resist and 3% health regen).
  • Radiant Brink of Dawn (Edge of Night): Attack speed on activation is 40%.
  • Radiant Dvarapala Stoneplate: Max health regen is 1%.
  • Radiant Demon Slayer: Abilities and attacks deal 35% more damage. If the target has more than 2,200 health, deal 70% more damage instead.
  • Radiant Gunsoo's Reckoning: Attack speed is 25%.
  • Radiant Hextech Lifeblade: Spell healing is now omnivamp. Damage dealt heals the holder and their lowest-health ally for 35% of the damage dealt.
  • Radiant Covalent Spark (Ionic Spark): Enemies within three hexes take 50% reduced magic resist. When that enemy casts an ability, they take magic damage equal to 250% of their max mana.
  • Radiant More More-ellonomicon: Starting ability power is 50. Spell or true damage from an ability burns the holder's target, dealing 2% of the target's max health as true damage per second and reducing healing by 50% for the burn's duration.
  • Radiant Quicketsilver: Attack speed is 50%.
  • Radiant Rapid Lightcannon: Attack speed is 75%.
  • Radiant Absolution (Redemption): Grants 300 health. Every five seconds, heal adjacent allies for 18% of their missing health. Allies also take five less area-of-effect damage for five seconds. Damage reduction does not stack.
  • Radiant Spear of Hirana: Mana restored is 12.
  • Radiant Stakkik's Favor: Every third attack shocks four enemies for 110 magic damage and reduces their magic resist by 50% for five seconds.
  • Radiant Sunlight Cape: Grants 600 health. Burn deals 2% per second and now refreshes if there's no new target in range.
  • Radiant Titan's Vow: Gain three attack damage and ability power when attacking or taking damage.
  • Radiant Warmog's Pride: Gain 1,600 health.
  • Radiant Zeke's Harmony: Lifesteal is now omnivamp.
  • Ornn Anima Visage: Max health regen percentage changed to 5% and health to 150.
  • Ornn Death's Defiance: Damage reduction is 10%, omnivamp is 25%, and the bleed duration lasts a total of four seconds.
  • Ornn Obsidian Cleaver: Shred duration changed to five seconds and health to 150.
  • Ornn Eternal Winter: Health is now 150 and the freeze cooldown is 15 seconds.
  • Ornn Gold Collector: Gold chance is 50%.
  • Ornn Manazane: Starting mana is now 30.
  • Ornn Obsidian Cleaver: Health changed to 150.
  • Ornn Randuin's Sanctum: Health changed to 150.
  • Ornn Rocket Propelled Fist: Health changed to 500.
  • Ornn Zhonya's Paradox: Armor and magic resist changed to 40.

Author

Sera Karasu

@serakarasu1,597 articles

Bazen yazar, bazen tasarlar. Film bağımlısı, oyunlar hakkında yazmayı sever✨

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